Forum Discussion
8 years ago
"UltimateSeaDog;c-1091544" wrote:"Barbzilla;c-1091375" wrote:"Micaelis;c-1091300" wrote:"SkyeLeonne;c-1091270" wrote:
What do you mean by 'good'?
When something is OP n powerful like Chaze, people cry that it's broken, etc.
but when a rework upgrades some characters and faction, while remain honest like this one; people like you cry
Personally I like what they do with the Troopers; Tarkin looks good as well, while not broken and abusable. I prefer it this way.
I have never complained about Chaze or Zaul. Things are going to be OP in any game. Its about the rotation. Arena wont have any large changes with this pass. Hell they are barely usable in the raids. Another thing is that the devs act like they have created the next best thing. How can they think they have changed the game? What was the point of the updates? To make some worthless Empire toons mediocre? You have your opinion, but compared to the Sith Pass this was a huge disappointment to me.
Is there a chance that perhaps you were expecting too much from the pass? I'm not trying to say that the devs know what they are doing (because they have proven their inability to balance time and time again), but I think most players who have done any work in (or even just having experienced it enough) game balance will tell you that when you are trying to fix a massive imbalance that it will not be done with one pass on just one half of the issue (I.E. making a bunch of super OP Empire troops would be counter productive). So the devs bumped up the imps by a bit and worked them towards that middle ground between rebels and imps (where factions like droids sit). The next part of the balance should be to make a pass over the Rebels to adjust out some of their imbalances bringing them down closer to the Imps. Eventually (likely after 2 passes each and a bunch of smaller tweaking the two factions will resemble, but not quite be, balanced.
So yes, good things definately happened with this pass. As for why the two new heroes were so much better, think about it, how many people are going to pay real money for Tark and Veers? Most players already own them to 3-5 stars at minimum by this point, so they won't be. The few players who are F2P won't be, and the brand spanking new players who have likely been farming nothing but Sith, Rebels, and Droids are likely not going to bother either. Only the whales and the completionists would even consider it. So yes the two new characters are FoTM OP and Tark/Veers are actually closer to reaching balance than they were before. What is the issue?
I hope they won't nerf rebels, for that will be the last time I ever spend money in this game and EA will lose $2000 or so per month...
Anyways, I think empire pass was to just bring a break from all the power creep that had started with the Chaze "fiasco". Since Chaze, DN, then R2D2 has been released. To prevent further creep they did a mediocre pass for empire before gathering steam again.
So throw Empire under the bus so we can have a break before they give us another insane rebel toon? How does this make sense?
About SWGOH Strategy & Tips
Share guides, tips, and tricks for Star Wars: Galaxy of Heroes, discuss Arena strats, and help new players get started.
22,732 PostsLatest Activity: 2 days agoRelated Posts
Recent Discussions
- 2 days ago
- 3 days ago
- 5 days ago
- 5 days ago