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7 years ago
"Ender22;c-1585276" wrote:"TVF;c-1585223" wrote:"Ender22;c-1585212" wrote:
I too was thinking about Phantom, but I believe the cooldown reduction is only for 1 turn?
It reduces your cap ship reinforcement by one, which means you can reinforce again on your next cap ship turn.
But then not the turn after right?
Correct, but it would be a really fast way to get to 5 ships. Toss in how much faster then thrawn ackbar is and you have a pretty big advantage. I haven't decieded if i want it yet. I lean towards yes though.
By not relying on biggs i can split my fleet into 2 meta offenses. Geos AND biggs tfp, vader. Maybe not an arena need, but handy in TW.
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Share guides, tips, and tricks for Star Wars: Galaxy of Heroes, discuss Arena strats, and help new players get started.
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