Forum Discussion
8 years ago
@VektorT ,
Hey mate! I believe I can give you some advice to counter Wegde + Biggs squads, and auto taunters at the start of the battle like Baze or Shoretrooper wont be a problem either. The key is B2! Glad to see you almost 7*-ed him.
@Jamiesboss is laying the foundation. You need to make sure that all droids gain 100% after JE does his turn meter up. That way all your droids are going first before the enemy makes a move. This means that 1 of your 4 droids (B2, 88, 86 and 47) will go first. The RNG decides which one. This is what will happen when facing different squads:
1. Wiggs + lando + St Han
You start with focussing on Wegde. You can even aoe with your droids without worrying about Biggs, because you have 4 droids at 100% turn meter and the enemy has only 1 guy at 100% turn meter. The RNG decides who goes first (this is still a 80% chance your droids go first)
2. EP squads.
With EP squads you always start with killing EP, even if they have wedge + biggs in those squads.
3. Shoretrooper or Baze squads.
These are a bit more tricky, since you need some good RNG to hope that B2 goes first after JE, do his aoe buff remover, en then focus on EP or wedge. Check out this video for example:
https://www.youtube.com/watch?v=NzrLsZWMpNM&t=4s
By now you should know that all droids need 100% turn meter after JE goes. But how do you know for sure they do? By using this amazing excel sheet! :) :p https://docs.google.com/spreadsheets/d/1-RqMTNkj9If0f1Lr-Umv9BLsKKTRwF6GK4nDklAdDZ0/edit#gid=0
With this sheet, you only need to edit column C, then make sure all values in column G are blue (>100% turn meter).
If you have any questions, let me know! :) Always happy to help out fellow droid users.
Hey mate! I believe I can give you some advice to counter Wegde + Biggs squads, and auto taunters at the start of the battle like Baze or Shoretrooper wont be a problem either. The key is B2! Glad to see you almost 7*-ed him.
@Jamiesboss is laying the foundation. You need to make sure that all droids gain 100% after JE does his turn meter up. That way all your droids are going first before the enemy makes a move. This means that 1 of your 4 droids (B2, 88, 86 and 47) will go first. The RNG decides which one. This is what will happen when facing different squads:
1. Wiggs + lando + St Han
You start with focussing on Wegde. You can even aoe with your droids without worrying about Biggs, because you have 4 droids at 100% turn meter and the enemy has only 1 guy at 100% turn meter. The RNG decides who goes first (this is still a 80% chance your droids go first)
2. EP squads.
With EP squads you always start with killing EP, even if they have wedge + biggs in those squads.
3. Shoretrooper or Baze squads.
These are a bit more tricky, since you need some good RNG to hope that B2 goes first after JE, do his aoe buff remover, en then focus on EP or wedge. Check out this video for example:
https://www.youtube.com/watch?v=NzrLsZWMpNM&t=4s
By now you should know that all droids need 100% turn meter after JE goes. But how do you know for sure they do? By using this amazing excel sheet! :) :p https://docs.google.com/spreadsheets/d/1-RqMTNkj9If0f1Lr-Umv9BLsKKTRwF6GK4nDklAdDZ0/edit#gid=0
With this sheet, you only need to edit column C, then make sure all values in column G are blue (>100% turn meter).
If you have any questions, let me know! :) Always happy to help out fellow droid users.
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Share guides, tips, and tricks for Star Wars: Galaxy of Heroes, discuss Arena strats, and help new players get started.22,754 PostsLatest Activity: 12 months ago
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