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Netchu's avatar
8 years ago

Empire And Clone Healers (Full Squads)

Are we going to be getting a clone medic or an empire healer or anything close to it? Talking for full Empire or full clone squads, not mutt squads.

Right now Echo's passive helps heal you back 5-7%, but then you have the Empire who's only healing passive is EP's leader skill, and that's only for Sith. So can we get a healer or have a leader skill like Wedge's skill that heals with Critical Damage, or maybe do heals of 10% per debuff they inflict?
  • Clones have kix, an actual medic. As for empire I doubt there'll be a dedicated helaer but more like Shore where they just happen to heal as well
  • "Kyno;c-1211177" wrote:
    Moved to the correct sub forum.


    No sure how this is a squad or character strategy, but ok.

    A basic attack eliminates more than 10% they're recovered for Clones. Rebels get 15% of their max health from critical hits and 25% when they defeat someone the entire encounter (Wedge). Clones get 7% when they use a basic ability until Echo's knocked out.

    I don't have Thrawn though, due to working on Rebels for EP and Nihilus. And I had to buy (actual money, not crystals) Shoretrooper because I can't get past 9A's first wave. I get making the game a challenge, but it's like going from Mario (OG NES game) to Ninja Gaiden (Xbox version) in difficulty. But I'm gonna keep working on him.

    The Deathtrooper gives 10% health steal, but is that 10% based upon damage, enemy max health, or the Trooper's Max health? And what about characters that aren't Troopers, does it effect them as well?

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