Forum Discussion

alepalermo79's avatar
7 years ago

Fleet arena: please explain this

We well know that fleet arena is totally dependent on random fate....
Please help me to understand why every battle starts with 1-2 enemy attacks even if every single pilot is faster in my team
Example: my FOTP 203 speed goes after enemy's 131 speed..... both g11, both maxed Chimaera/maxed Z Thrawn as leader
  • Question about ships with more than 1 rider, do they get better combat performance than 1 rider ships?

    Currently I am working on Plo, Tano, and Consular. I will have Millenium Falcon with Finn and Rey soon enough. What do these things do in arena when maxed?
  • "CaptainRex;c-1546889" wrote:
    Since that problem has been solved, ......


    It really hasn't. According to the poster a ship with 186 speed went first even if there was also a ship with 187 in the battle. However, we need more information from the poster to solve it.

  • "CaptainRex;c-1546889" wrote:
    Since that problem has been solved, riddle me this.
    How was it I got my entire fleet destroyed in 23 seconds, then fought the same team and destroyed them in 17 seconds?
    Answer: RNG, which REALLY needs to be mitigated in ships (and no, I don't think reducing the starting lineup to 3 will solve anything).


    They have stated they are doing more than just that, so hopefully they have addressed this in other ways.
  • "Waqui;c-1547006" wrote:
    "CaptainRex;c-1546889" wrote:
    Since that problem has been solved, ......


    It really hasn't. According to the poster a ship with 186 speed went first even if there was also a ship with 187 in the battle. However, we need more information from the poster to solve it.



    FOTF gains TM when an enemy ship with target lock is damaged. Bistan's U-wing passively grants TM whenever a target lock is inflicted. Need more information.
  • "Random9;c-1547308" wrote:
    If I use white five dot mods do I benefit as much as gold five dot mods?


    As long as they are leveled to level 15 which makes them gold mods then yes the starting color is irrelevant for pilot mods
  • "chionophile;c-1547216" wrote:
    "Waqui;c-1547006" wrote:
    "CaptainRex;c-1546889" wrote:
    Since that problem has been solved, ......


    It really hasn't. According to the poster a ship with 186 speed went first even if there was also a ship with 187 in the battle. However, we need more information from the poster to solve it.



    FOTF gains TM when an enemy ship with target lock is damaged. Bistan's U-wing passively grants TM whenever a target lock is inflicted. Need more information.


    My point exactly. The problem is not solved as claimed.
  • "leef;c-1547413" wrote:

    "Waqui;c-1547401" wrote:
    "chionophile;c-1547216" wrote:
    "Waqui;c-1547006" wrote:
    "CaptainRex;c-1546889" wrote:
    Since that problem has been solved, ......


    It really hasn't. According to the poster a ship with 186 speed went first even if there was also a ship with 187 in the battle. However, we need more information from the poster to solve it.



    FOTF gains TM when an enemy ship with target lock is damaged. Bistan's U-wing passively grants TM whenever a target lock is inflicted. Need more information.


    My point exactly. The problem is not solved as claimed.


    but everyone had their chance to complain about rng once again, even the ones that have no clue how the mechanics actually work. So that's win right? ;)


    Starts off post with "We well know" but knows as much as Jon Snow which is evident when he doesn't even know which stats to look at lol. ;)
  • "Kyno;c-1547089" wrote:
    "CaptainRex;c-1546889" wrote:
    Since that problem has been solved, riddle me this.
    How was it I got my entire fleet destroyed in 23 seconds, then fought the same team and destroyed them in 17 seconds?
    Answer: RNG, which REALLY needs to be mitigated in ships (and no, I don't think reducing the starting lineup to 3 will solve anything).


    They have stated they are doing more than just that, so hopefully they have addressed this in other ways.


    Must have missed that. Was it a dev post, or a comment on another discussion?