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FenrirsFirstbor's avatar
6 years ago

Fleet focus

Will shortly be some time to give my fleet attention. Finishing HT is already a priority (farming jango too so...). Have slave maxed and 5* XB but only just activated ig, so no falcon yet.

But looking for opinions on where to take fleet. I have all rebel ships 7* but varied levels of pilot. Happy to max all, but not sure who to prioritize? Wiggs, u-wings, phoenix. All the associated toons are also 7* but varied gear levels, so it's their gear farm I need advice on who to prioritize.

Second Q, what's the current ds meta? (TB, GA, etc). In addition to BH above I have max silencer, Vader, TFP, fotfp. Is there any ds ship I'm missing out on? Ep? Sith bomber?

8 Replies

  • Basic Mill.F fleet is HT, Mill.F, Biggs with Phantom, Cassian, whoever else reinforcing. All under Home One.

    Power up Biggs and Mill.F once you get it. At least Ezra should be powered up for Phantom. Don't need to power up Ghost crew or Cassian crew, though Cassian's crew ability is helpful. Don't do anything with Bistan's unless you really want to go hardcore. Wedge is a handy RI and relatively easy gear, though not essential for anything.
  • I run the rebel fleet and can take 1-10 everyday. 5* Falcon. My Biggs, Bossk, Han and Chewie are g12. Chewie has 6e mods. No one else.

    All of the rest of my pilots are g8-g10. Reinforcements dont have to be as geared. Cassian is god tier and you should get him asap. My pilots are g8,9,9.

    That should give you a start. Obviously higher gear is always better, but I'm cheap. Suspecting meta will change shortly, but Ive been wrong before.
  • I take #1 in fleet most days with HT/Biggs/Falcon on the starting line, with Phantom, Cassian, Bistan and the LandoFalcon on the bench. Phantom --> Cassian is really the important part, though, as it lets you reinforce twice in a row and then use Cassian's directed assist to smoke the enemy Falcon.

    You want G12 on your starters, preferably with G12+ pieces and 6E mods if you can spare them, for the extra bit of speed. For reinforcements, g8-g9 is usually plenty usable. I took a couple reinforcement pilots to G11 in order to max out their ship abilities - Cassian to make both hits on his assist call guaranteed crits, and Scarif Rebel Pathfinder (RIP Carbantis) for the +speed passive on Bistan's ship.

    I rarely have to call the LandoFalcon (both crew G12), but in the rare instances where a match does drag on that long, taking 4 turns in a row off the bench always ends it.
  • Cheers. Bossk is g12 with 6. mods. Will work on Biggs and cassian crew then; also use Ezra in jedi, so will finish him - currently g10.

    Any thoughts on a ds fleet for TB or GA?
  • I would also advise farming pretty much all the ships slowly....
    For tw you can have 4 (more soon) capital ships and not enough normal ships.

    Also when meta shifts all you need to do is gear pilots. Not like me having to farm Cassians from scratch when MilF came in.
  • Current Rebel meta was described well. If they change the fleet meta when they release new capital ships (which is distinctly possible), it will most likely be either Separatist or Galactic Republic. So Jedi, Clone, & Geonosian ships should be on your farming list if you don’t have them
  • Makes sense. I was hoping the new movie would add either resistance or FO fleet/toons but looks like episode 2 releases for the next while.
    My fleet B squad will have to mix BH, empire and FO for now though
  • Don't forget about Ebon Hawk...gives you a 2nd dispell along with Cassian and gives ability block to keep HT from getting protect up so you can kill it.

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