"Fahrius;c-1741175" wrote:
Mace and ht on defense, tarkin and geos on offense
Other way around if you think they can beat you, might as well use Mace on offense to finish with all that full protection/health and use Geos + tarkin on defense as that's a sure fire way to get them to at least kill someone on defense. You both clear the fleets, you both get points, but you'll hopefully have more efficiency points.
If it doesn't look like they can take on a full powered mace team, then drop that one on D and save yourself the pain of needing to win based on efficiency.