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- Non standard teams can often defend well because people underestimate them and send a weaker team against them.
- But ugh taking both Qi'ra and Nest to G12. Nothing but eyeballs and stun guns as far as the eye(balls) can see.
- Da_BauersNew SpectatorNeed some Tusken Shaman in there.
"Ruark_Icefire;c-2073442" wrote:
Non standard teams can often defend well because people underestimate them and send a weaker team against them.
Exactly my strategy"TVF;c-2073503" wrote:
But ugh taking both Qi'ra and Nest to G12. Nothing but eyeballs and stun guns as far as the eye(balls) can see.
I see what you did there :)- Wat is quite good at 5*, especially if you have a strong tank. In the back row, he can really catch people off guard if they’ve already used their counters.
"MaruMaru;c-2073456" wrote:
A tip about getting your opponent offside. Now this is not a radical team, just a variant. The real tip is to push integral toons health by putting on the 12+ health boxes and some cases right hand side slots without pushing them to g13. Vao, Qi'ra and Lando are all toons with good skills when they last a bit. On g13 everyone expects significant resistance. But people assume g12 ones will easily fall apart (i.e. a plain g12 qi'ra would), rarely check the details of secondary teams. When they don't crumble in the first turn, they really get going.
I beat that team with g10 jawas"MaruMaru;c-2074455" wrote:
"Mephisto_style;c-2074420" wrote:
"MaruMaru;c-2073456" wrote:
A tip about getting your opponent offside. Now this is not a radical team, just a variant. The real tip is to push integral toons health by putting on the 12+ health boxes and some cases right hand side slots without pushing them to g13. Vao, Qi'ra and Lando are all toons with good skills when they last a bit. On g13 everyone expects significant resistance. But people assume g12 ones will easily fall apart (i.e. a plain g12 qi'ra would), rarely check the details of secondary teams. When they don't crumble in the first turn, they really get going.
I beat that team with g10 jawas
I believe you. Sure.
It's the AOE attacks that get them."Mephisto_style;c-2075036" wrote:
"MaruMaru;c-2074455" wrote:
"Mephisto_style;c-2074420" wrote:
"MaruMaru;c-2073456" wrote:
A tip about getting your opponent offside. Now this is not a radical team, just a variant. The real tip is to push integral toons health by putting on the 12+ health boxes and some cases right hand side slots without pushing them to g13. Vao, Qi'ra and Lando are all toons with good skills when they last a bit. On g13 everyone expects significant resistance. But people assume g12 ones will easily fall apart (i.e. a plain g12 qi'ra would), rarely check the details of secondary teams. When they don't crumble in the first turn, they really get going.
I beat that team with g10 jawas
I believe you. Sure.
It's the AOE attacks that get them.
The two aoe attacks on the team get them? Of all the "beat that with undergeared jawas" claims i have read, this is one of the least believable.
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