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- adamja6 years agoSeasoned Acecrit dmg /chance for geo spy, crit /hp for brood alpha and health /speed for others in general I think, maybe some potency on poggle for those ability blocks
- theXrono6 years agoSeasoned Ace
"Adamklark;c-2053142" wrote:
crit dmg /chance for geo spy, crit /hp for brood alpha and health /speed for others in general I think, maybe some potency on poggle for those ability blocks
i agree with these but poggle doesnt need potency only geo soldier does really. he can apply tenacity down thus making any other debuff way easier.
for sun fac hp/protections with some defense can also be good since he will tank some shots(dont be afraid to give brood some crit avoidence or defense too, granted speed, hp, and crit is good, you also dont want him to die as easy, he is the main target) - Crit chance for GS to take more turns (higher chance of bonus TM). Speed on GBA too.
- The Alpha and Poggle have mass cleanse ability (dispel all debuff), so very important them to avoid ability block (eg. from Badstila or Vader) So these 2 units must have high tenacity and speed for quick cleaning all allies.
- In the opposite case when you attack them you have to block the Alpha and Poggle first (if you operate debuff based team such as Palpatine).
"Joker_Scout;c-2053179" wrote:
How well does this work for Acklay mission?"Joker_Scout;c-2053183" wrote:
I do run high speed
Gba 299 R7
Spy 267 R6
Sun fac 248 R5
Soldier 283 R5
Poggle 294 R4
Thanks. My guild has been looking for some guidelines to go by."flux_rono;c-2053146" wrote:
"Adamklark;c-2053142" wrote:
crit dmg /chance for geo spy, crit /hp for brood alpha and health /speed for others in general I think, maybe some potency on poggle for those ability blocks
i agree with these but poggle doesnt need potency only geo soldier does really. he can apply tenacity down thus making any other debuff way easier.
for sun fac hp/protections with some defense can also be good since he will tank some shots(dont be afraid to give brood some crit avoidence or defense too, granted speed, hp, and crit is good, you also dont want him to die as easy, he is the main target)
Geo soldier does not need potency. Ten down cannot be resisted.- theXrono6 years agoSeasoned Ace
"TVF;c-2053207" wrote:
"flux_rono;c-2053146" wrote:
"Adamklark;c-2053142" wrote:
crit dmg /chance for geo spy, crit /hp for brood alpha and health /speed for others in general I think, maybe some potency on poggle for those ability blocks
i agree with these but poggle doesnt need potency only geo soldier does really. he can apply tenacity down thus making any other debuff way easier.
for sun fac hp/protections with some defense can also be good since he will tank some shots(dont be afraid to give brood some crit avoidence or defense too, granted speed, hp, and crit is good, you also dont want him to die as easy, he is the main target)
Geo soldier does not need potency. Ten down cannot be resisted.
i can be very easily wrong but doesnt it still run throught the potency/tenacity check to be applied the first time? im mostly certain ive seen the debuff not land before "flux_rono;c-2053664" wrote:
"TVF;c-2053207" wrote:
"flux_rono;c-2053146" wrote:
"Adamklark;c-2053142" wrote:
crit dmg /chance for geo spy, crit /hp for brood alpha and health /speed for others in general I think, maybe some potency on poggle for those ability blocks
i agree with these but poggle doesnt need potency only geo soldier does really. he can apply tenacity down thus making any other debuff way easier.
for sun fac hp/protections with some defense can also be good since he will tank some shots(dont be afraid to give brood some crit avoidence or defense too, granted speed, hp, and crit is good, you also dont want him to die as easy, he is the main target)
Geo soldier does not need potency. Ten down cannot be resisted.
i can be very easily wrong but doesnt it still run throught the potency/tenacity check to be applied the first time? im mostly certain ive seen the debuff not land before
Nope. Tenacity down always applies. What's the point otherwise? :P
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