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- crit dmg /chance for geo spy, crit /hp for brood alpha and health /speed for others in general I think, maybe some potency on poggle for those ability blocks
- The Alpha and Poggle have mass cleanse ability (dispel all debuff), so very important them to avoid ability block (eg. from Badstila or Vader) So these 2 units must have high tenacity and speed for quick cleaning all allies.
- In the opposite case when you attack them you have to block the Alpha and Poggle first (if you operate debuff based team such as Palpatine).
"flux_rono;c-2053146" wrote:
"Adamklark;c-2053142" wrote:
crit dmg /chance for geo spy, crit /hp for brood alpha and health /speed for others in general I think, maybe some potency on poggle for those ability blocks
i agree with these but poggle doesnt need potency only geo soldier does really. he can apply tenacity down thus making any other debuff way easier.
for sun fac hp/protections with some defense can also be good since he will tank some shots(dont be afraid to give brood some crit avoidence or defense too, granted speed, hp, and crit is good, you also dont want him to die as easy, he is the main target)
Geo soldier does not need potency. Ten down cannot be resisted.- Da_BauersNew SpectatorThe only time you need to mod Poggle for potency is if you're using Geos against a team that can either start or grant itself Tenacity Up.
The T-Up and T-Down will cancel each other and then you're left with the normal P/T check, so having high potency on Poggle helps there. - VaderizerSeasoned NewcomerTenacity down has always been irresistible.
- theXronoSeasoned Scout
"Adamklark;c-2053142" wrote:
crit dmg /chance for geo spy, crit /hp for brood alpha and health /speed for others in general I think, maybe some potency on poggle for those ability blocks
i agree with these but poggle doesnt need potency only geo soldier does really. he can apply tenacity down thus making any other debuff way easier.
for sun fac hp/protections with some defense can also be good since he will tank some shots(dont be afraid to give brood some crit avoidence or defense too, granted speed, hp, and crit is good, you also dont want him to die as easy, he is the main target) - Crit chance for GS to take more turns (higher chance of bonus TM). Speed on GBA too.
"Joker_Scout;c-2053179" wrote:
How well does this work for Acklay mission?"Joker_Scout;c-2053183" wrote:
I do run high speed
Gba 299 R7
Spy 267 R6
Sun fac 248 R5
Soldier 283 R5
Poggle 294 R4
Thanks. My guild has been looking for some guidelines to go by.
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