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jayjonbeach's avatar
6 years ago

Grevious damage calculations and bonus turn question

Has anyone done some general calculations on how much damage he deals at various levels of health? Like relevant levels like 40K, 45K, 50K and up. I just got mine to G12, and at only G12 he was still a wimpbag. With 2 - 6500 pieces in place and appropriate mods he is at 45K and doing okay but really just getting started here with 120K health or more possible. He currently hits for around 20K on basic IIRC, 13-15K AOE and 30K on special at start of fight, that AOE is lacking at start. I'm going for 13K finisher piece next and hoping it makes a good impact.

One other question, when GG gets a bonus turn from another droid dying, does he still dmg other droids and gain max health?

TIA
  • The damages are percentages of his current max HP. I think his basic is 20%, AoE is 16%, and crawl is 30%. From there it is pretty easy to calculate the base damage you can expect from his attacks (current HP x ability %).

    GG damages his droids and gains a bonus to his HP at the start of all his turns, including his bonus turns.

    G13 is huge for GG. He'll easily have over 100k base HP at G13. Then he'll gain 20% at the start of his first turn assuming all allies are still alive and are droids for a massive 120k+ starting HP, giving his AoE a base damage of 20k non-crit, and it goes up from there very quickly with bonus turns.