Forum Discussion
7 years ago
@Kyno:
On a similar note:
If any other character is in a situation with multiple characters at 100% TM. This character has a status effect which lasts for 2 turns. His TM is then reduced to less than 100% before performing an action by some other character going first. Shortly after he regains his full TM. Does the status effect then expire? According to the logic in this thread he took his 2 turns already by reaching 100% TM twice even though he didn't take any action the first time.
Another question:
Do 'at the start of turn' effects (F.ex. ST Han with his Bluff ability) happen immediately when the character reaches 100% TM? Or don't they happen until that characters takes an action? According to the logic stated in this thread they should happen immediately when they reach 100% TM (because that's what taking a turn means) and not at the point of taking an action, but I doubt that this is true (just a guess, though).
If multiple characters with such 'start of turn effects' reach 100% TM at the same time will there then be several coin tosses — the first to decide which 'start of turn' effect happens first and the next to decide which character takes the first action? Could the order be different for the two coin tosses? If taking a turn really simply means 'reaching 100% TM' then we should see those two different coin tosses.
If taking a turn really means 'reaching 100% TM' then why don't status effects expire upon reaching 100% TM instead of after the character takes an action?
Again, I'm aware that Han is WAI, but I challenge that it is working as described in his ability description.
On a similar note:
If any other character is in a situation with multiple characters at 100% TM. This character has a status effect which lasts for 2 turns. His TM is then reduced to less than 100% before performing an action by some other character going first. Shortly after he regains his full TM. Does the status effect then expire? According to the logic in this thread he took his 2 turns already by reaching 100% TM twice even though he didn't take any action the first time.
Another question:
Do 'at the start of turn' effects (F.ex. ST Han with his Bluff ability) happen immediately when the character reaches 100% TM? Or don't they happen until that characters takes an action? According to the logic stated in this thread they should happen immediately when they reach 100% TM (because that's what taking a turn means) and not at the point of taking an action, but I doubt that this is true (just a guess, though).
If multiple characters with such 'start of turn effects' reach 100% TM at the same time will there then be several coin tosses — the first to decide which 'start of turn' effect happens first and the next to decide which character takes the first action? Could the order be different for the two coin tosses? If taking a turn really simply means 'reaching 100% TM' then we should see those two different coin tosses.
If taking a turn really means 'reaching 100% TM' then why don't status effects expire upon reaching 100% TM instead of after the character takes an action?
Again, I'm aware that Han is WAI, but I challenge that it is working as described in his ability description.
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