7 years ago
Hard Nodes 5 suggestions?
Was wondering if anyone had suggestions for beating hard nodes of the ship battles (other than just get better gear). I’ve got a limited number of ships at g12, and can’t get past the first node. I always start out the battle with one ship dead, and can’t crawl my way back up with how fast enemy ships are. I’ve been using:
Biggs
Variations of tfp, Vader, reaper, slave 1 as starting line
The only other g12 ship I’ve got is fotp, so that’s pretty much useless.
Reinforcements are the same, but with scimitar as well.
I imagine cassians u-wing would be great here as a reinforcement, but I haven’t invested in it at all and the pilots are like g7/8
I’ve tried with both akbar (g8) and thrawn (g12+) as leads, neither was useful. My other capitals are only 6*.
Update, just 2* with slave 1/Biggs/Kylos command ship to bypass the insane amounts of protection.
Biggs
Variations of tfp, Vader, reaper, slave 1 as starting line
The only other g12 ship I’ve got is fotp, so that’s pretty much useless.
Reinforcements are the same, but with scimitar as well.
I imagine cassians u-wing would be great here as a reinforcement, but I haven’t invested in it at all and the pilots are like g7/8
I’ve tried with both akbar (g8) and thrawn (g12+) as leads, neither was useful. My other capitals are only 6*.
Update, just 2* with slave 1/Biggs/Kylos command ship to bypass the insane amounts of protection.