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GeltonTorr's avatar
8 years ago

Help required with capital ship challenges

Greetings,

I know I am probably only one of a very few number of people who are interested in the topic of ships, judging by the low turn out rate of threads concening ship battles. But after fruitless research on the Internet I hope to find some answers here.

My problem is that I am currently banging my head against a brick wall that is the 5 star capital ship challenge for Mace Windows Endurance.

It says recommend for lv75+ and all my ships are lv73 - 75 but I am nevertheless getting curbstomped by Tarkin. My best ever attempt was three almost dead TIEs left.

My pilot line up:

Capital ship

Mace Windu (ofc) 6* G8 lv 74

Start team

Ashoka 7* G8 Lv 74
Rex 5* G8 Lv 80
JC 4* G8, Lv 73
Plo Koon 5* G8 Lv 73
Fives 5* G8 Lv 73

Reinforcements:

Biggs 7* G8 Lv 73
Wedge 6* G8 Lv 73

All ships are 4*

Am I on the right track with the line up or should I choose different ships?

I have all ships available except the TIE Advanced (1 shard missing! *cries*) the shuttle and the Falcon. Even got the Reaper.

When the game says ship Lv 75+ does it asume one has 7* fully geared and modded pilots for those ships or what is the baseline of pilot strength the game expects?

Thus are my pilots maybe just to weak and I need to offset their weakness by a higher ship level? Say Lv 80 or even 85?

Any insight on this matter for this and the other capital ship challenges is greatly welcome!

Thank you!
  • Im having the same problem. I was able to beat tarkin tier 5 but mace and ackbar are impossible. Ive played with simming and seeing if the computer will eventually beat itself but it hasnt happened. Did you have any luck?
  • I was just able to beat it with the following squad:

    Mace 7*, G9, lvl 85 - ship lvl 77

    CS 7*, G11, lvl 85 - ship 6*, lvl 78
    Fives 7*, G11, lvl 85 - ship 6*, lvl 75
    Rex 7*, G11, lvl 85 - ship 6*, lvl 72
    Biggs 7*, G10, lvl 85 - ship 6*, lvl 75
    Ahsoka 7*, G10, lvl 85 - ship 6*, lvl 75

    JC 7*, G8, lvl 70 - ship 5*, lvl 70
    Wedge 7*, G10, lvl 85 - ship 5*, lvl 70
    Plo 4*, G7, lvl 72 - ship 5*, lvl 74

    I didn't try the challenge for a while because I got tired of getting crushed so it's possible you can clear it with less than what I used. I didn't have to use Plo and can't remember if I had to use Wedge - I don't think I did. I took the FOTFs out first and worked from there.

    Sorry, just realized you said 5*. This was what I used to 6* it. For 5*, it was the same lineup minus Plo. My characters' star, gear, and level were the same, ships were 5* and level 60-70.
  • Update from my side on the matter:

    Short version : I made it!

    Long version:

    After some minor updates on the above described combo, like getting all non crew abilities on the Endurance to level 3, I gave it another shot yesterday just out of spite mostly.

    But this time I followed JeffVader's approach and went for the FO TIEs first, because so far I always tried to kill the Slave I first, since I thought until now this is the ship with the greatest threat to me.

    It might have been coincidence or simple luck but this time I managed to kill all ships and only loose one of my initial squadron. I even had to do it twice actually since my game crashed the first time shortly before the win. But in both tries it went really well, the Slave I was not really a thread and Tarkin took his time on reinforcements so they did not put any extra pressure on me.

    Hope that helps for other people who have problems with this fight!

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