Forum Discussion
4 years ago
"Baconlichten_5;c-2316082" wrote:
Thank you! Whenever somebody talked about modding Padme it was always implied that this was something special with the Padme kit. So protection up, on average, is always based on a characters total HP?
That would justify modding a Padme team for health given her leader ability giving GP allies 50% Max health.
It makes you wonder what else there is to discover about the mechanics of this game.
Oh, likely every kit has unique parameters that make the kit unique. Abilities for instance have their own multipliers. Jawa Scavenger's ability Line in the Sand has its own potency based off of his offense. He gets 0.2 potency for every certain amount of offense, to where his and the team's thermal detonator application have between 110 to 140 potency.
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