7 years ago
Home One 6* Challenge
First of all this game is great. I have been playing since before Christmas and the progression system is very good. Lots of harder events as one progresses which keeps things interesting. There is...
"Waqui;c-1513581" wrote:
@TVF, @cannon_fodder_jr and others, who don't believe, that my "weak sauce" LS fleet could beat the challenge with strategy:
Thanks to GhostTruckin for confirming, that healing, endurance and patience are key aspects to beating the challenge, just as I pointed out above (together with lining buffs up for your special attacks)."GhostTruckin;c-1513482" wrote:
From what I have seen, and what we tell guild mates, the trick to AA is to heal constantly, regen prot constantly, and chip away at the enemy, there is no timer, it doesn't matter if you beat it in one minute or ten, the result is the same. If you play very defensively, you will beat it easily,, Gotta remember , maces ship isn't really scary , it doesn't have a crazy ultimate. Oh no , they are immune to damage for one turn . . . Doesn't mean a thing. And as mentioned already , take Rex out first, then Jc , or Jc then Rex , but those need to die fast, the rest are dealable then. And play defensively, got a choice between heal or attack? Heal. Then attack, they don't heal with Rex and Jc gone, . . Just a thought anyway.
The only difference is, that I prioritised JC and Ahsoka before Rex in the kill order (and clone sergeants last ofc.)