"herd_nerfer;c-2367675" wrote:
"Engage;c-2367673" wrote:
"herd_nerfer;c-2367666" wrote:
You said you know how it works - but you didn't - crzydroid was giving you the answer.
There aren't many ships that can apply buff immunity but its just about the only way to deal with HT if you can't get rid of breach.
https://swgoh.gg/ships/f/buff-immunity/
Also, boba's ship has a nuke that ignores protection so that can also work to get rid of HT.
How do you or him get that I didn't? I read and reread the effect. There has to be some way to dispel it for a turn. I tried everything including buff immunity.
There really isn't anything you can do after Executor puts a permanent breach status on your fleet.
Because it's immediately reapplied if anyone on your team is breached - which means you can dispell it all day but comes back as soon as it's dispelled - you're ignoring that and wondering why you can't dispell it.
Buff immunity is the only way to keep it from coming back after you dispell it.
Yet even buff immunity doesn't work. It does not work for me and it does not stay applied long enough for me to do anything on my own turn. I'm about ready to send in a bug report about this because it's just too much.