Forum Discussion

CT-12-4080's avatar
7 years ago

is ebb and flow zeta worth it??

running zthrawn zdt dk storm and shore in arena wondering if bumping ebb and flow would be cost effective or if my zeta is best used elsewhere
  • Zeta on ebb and flow lets you solo p3 of haat, if you still need stuff from there. Assuming you have a fast EP, CLS, GMT, and Shoretrooper. Or if you don't have cls you can use Jyn, Krennic, GMT and Shore trooper. Takes about 90 mins but will likely guarantee you a top 3 finish unless you're in a beasty guild.
  • "JohnnySteelAlpha;c-1376988" wrote:
    I've had it since he was first released and it's ok - not a game changer. I like his leader zeta better. E&F is a solid zeta and improves him, but there are definitely stronger zetas out there to use. I've seen no-zeta thrawns in arena function essentially the same as ones with a zeta.


    This. His zeta doesn't prevent from Stun of R2. Thrawn must have additional Tenacity for that. He just counters more often but it's not game changing.

    @Gawejn DT, Imperial Probe Droid and ISC can dispell. ISC can do it every other turn and also puts buff immunity. I'm also playing the usual Thrawn team and yes, he's one of the best toon ingame. You say fracture is just used on tanks, and it's wrong. Yes, I fracture GK when he's too annoying, but I usually try to fracture Han first because he's the main threat. His kit is great, especially his TM swap which allows other toons to recover protection.
    There's actually no full faction that can do better than Empire. CLS teams use either Thrawn, DN or both, so it's not a full faction. Maybe NS are good enough as a full faction for now but except Talia, they have no cleanser.
  • "Gawejn;c-1377506" wrote:
    "DedrickRogue;c-1377379" wrote:
    "Gawejn;c-1377190" wrote:
    "DedrickRogue;c-1377064" wrote:
    "Gawejn;c-1377057" wrote:
    I think I had few times he didnt counter, also got stunned few times, but yes, it is good zeta for Thrawn. It is nothing that could be game changing but helpful. I call this zeta - remedy for mistakes of chars creators. Thrawn during Fracture is just fragile and opened to be completely broken (debuffed with any possible debuf) and can be half way to be dead. Really cant do much. So his unique zeta give some help to survive, do some more dmg, and not to loose turns. He should have this uniqe without zeta, zeta should give him some upgrade that could improve him much more. But most of the abilities are so bad in most of the toons that comparing him with this very poor chars just he can be peeceived like game hero. But in fact this game has really poor heroes. Maybe only CLS has some nice kit. Could be called hero. It is only poor mobile game with poor developers so what to expect.


    So you think Thrawn is fragile with a mediocre kit? Only CLS has a nice kit?

    Yes, I play Empire with Thrawn in arena. His kit is not the kit of Hero but kit of toon that is trying to fulfill holes in kits of whole faction. Without Thrawn as a lead Empire is like BH. No cleanser. His zeta on unique is like fulfiling a hole during fracture. He can stand there doing nothing. And idea for a leader doing nothis is just ****. Zeta is just for this, to make him doing someting while others are having second or third move. More to say, fracture is not something great and unique, most of the time fracture is used on tanks, but should be used to remove from fight attackers. Zolo can stun anyone, but Thrawn cannot fracture anyone. Leader of Empire is constrained more than normal toon from Rebels. What to say about it?
    Empire lacks dispeller. DT is not enough and is really not so good, couse his dispell is on special but not on basic like example DN. But when You have poor kits than Thrawn could be seen as great kit by comparison. But in fact it is not. And if There wouldnt be Those toons in dark side to fullfill holes in factions this game would be only one side game.


    This is gibberish. It's meandering and contradicts yourself a bunch. I'd put it as a ESL lost in translation thing, if it wasn't so wrong.

    Empire got a dispeller. They got easily one of the best characters, and in addition the best single-target dispel in game, everyone under gets a decent dispel as well. You can't even compare with BH because Empire's bottom 5 would smoke any BH squad.

    Not really sure where you were going with "Facture is not something great or unique" when it is literally an amazing unique debuff.

    Death Trooper is flat out fantastic, especially in the current Rebel meta. Such a great kit.

    So only dispel on basic is good? Any other dispel is garbage?

    I think we fundamentally just want games. I want a slow power creep, where CLS is the anomaly for quite awhile as the high end of the spectrum; you seem to want 100 CLS or better.

    You just re play again the same tape like many players. Thrawn is one of the best characters in game. Bla bla bla. It is not true. I do play Empire for 4 months. I made more than 1k fights with Thrawn in Arena and houndreds in GW. Yes Empire can beat CLS meta teams on auto. No problem. But i doesnt mean that his kit is great. Cleanser for Empire? But to have it you need him as a leader. Compare this with Rex kit. Fracture? Last fight today in Arena i fractured Baze and whole fight Thrawn did nothing. No move. Twice countered. What a great skill:). Yes Baze didnt move all fight also couse I have full zeta Thrawn. But fight was without Thrawn really. When there is no zeta he gets stunn and no counters most of the time. So his zeta is to fulfill hole in his kit. so to finish this: if you play with very simple kit on most of the toons and there is always something missing and you are receiving Thrawn someone can think that it is great, but in fact it is not. It it like standard toon with kit that could be much better and should be reworked really couse is missing few things.


    Thrawn as a character is elite tier and fracture is a hugely beneficial skill - picking which of the enemy team's best player to shut down is incredible. The TM swap move is also fantastic. He has great speed and pretty good h/p...not to mention he has an insane capital ship. I agree his E&F zeta could do more, but even with no zeta on E&F he's a great character. That time when he's standing there doing nothing is very important because he's (should be) eliminating a key element of the opposing team's battleplan.
  • Thrawn as a character is elite tier and fracture is a hugely beneficial skill - picking which of the enemy team's best player to shut down is incredible. The TM swap move is also fantastic. He has great speed and pretty good h/p...not to mention he has an insane capital ship. I agree his E&F zeta could do more, but even with no zeta on E&F he's a great character. That time when he's standing there doing nothing is very important because he's (should be) eliminating a key element of the opposing team's battleplan.


    Agree with this 100%. I farmed phoenix like crazy to get ready for his event and don't regret it one bit. He's easily my best toon right now (no CLS, GK and R2 is only 6*). I don't have any zetas on him yet and he still beasts.
  • @DedrickRogue DeT can go far, but against any CLS lead rebels or solo/cls/chirrut squad he gets murdered trying to land his dispel. CLS tenacity boosts and chirrut T-up make daze and health immunity and CD +1 never stick.
  • "Anavel_Gato;c-1377905" wrote:
    @DedrickRogue DeT can go far, but against any CLS lead rebels or solo/cls/chirrut squad he gets murdered trying to land his dispel. CLS tenacity boosts and chirrut T-up make daze and health immunity and CD +1 never stick.


    Not true. I run Thrawn lead DT in an arena completely filled with CLS rebels. Shore or storm take the initial dispel counter, they survive just fine. CLS without 'Call to Action' buff is the only rebel who reliably resists daze, especially with a double tap. I rarely use deathmark until the very end because DT is busy locking everyone down with daze.