Forum Discussion
6 years ago
"EpsilonRhoMew;c-1751661" wrote:
I think Warrior got it wrong. But I still don’t get all of the assists.
Hera called Falcon and a Phantom for the assist. Falcon calls 1 rebel for an assist. 50% chance for Falcon to gain a bonus basic attack from Hera’s ability which calls 1 rebel to assist.
This is a 100% chance for 4 attacks or 50% for 6 attacks.
My question is why does this not work on normal ground heroes? I can’t run a Phasma lead with massive amounts of assist ability characters like Cody and activate the passive off of assists. Something doesn’t feel right. Someone enlighten me please!
Can a developer explain the difference between these assist mechanics?
I also think Warrior got it wrong. I think he thought all those assists were coming on an assist call from Home One, when it was Ghost's turn. What happened is Ghost called MF to attack, and also MF assist on any rebel attacking happened. So - Ghost calls MF and other stealthed ally attack using its special. Then MF calls someone to assist. MF attacks again because of its unique that says it has a 50% chance to assist on any attack during a rebels turn. and then it calls someone to assist.
As for ground heroes ... the exact same thing happens with ewoks under a zeta Chirp lead. For example - Wicket or Paploo (even Chirpa) can call as assist with their special. Many times I've used Wicket or Paploo to call Elder and had Elder attack twice, once called as an assist by the toon whose turn it is, and then a second time because they used a special attack under Chirp zeta lead which calls a random toon to attack.
edit - forgot they think Falcon's abbreviation is a bad word, but I'm not updating it you all know its M F
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