4 years ago
Kit Reveal: Lord Vader
UNIT NAME: Lord Vader ALIGNMENT: Dark Side CATEGORIES: Galactic Legend, Dark Side, Attacker, Leader, Empire, Sith Legendary Sith Lord who utilizes the actions of others to empower his ...
"Kyno;c-2297057" wrote:"Creme;c-2297056" wrote:"Kyno;c-2296987" wrote:"Creme;c-2296958" wrote:"Kyno;c-2296519" wrote:"Creme;c-2296518" wrote:
Special synergy with a character completely unrelated to him lol. Why can't we just be representative of the star wars universe? Why is it always money over everything?
That has never been the primary goal of the game, the original dev statements were quite the opposite, about placing toons side by side that were enemies or never even alive together.
This is a game about a game, inside a cantina, that is in the SW Universe.
What you said is simply a get out of jail free card in situations like these. When they constantly pump out new characters inspired by and fairly true to lore, one can't help but to think, "oh this is a star wars game that complements and is mostly parallel to the star wars universe." Just look at all the OR releases and the introduction of faction synergy. As the power creep has progressed, they've always made the strongest interactions make sense. I can get passed the unrelated reqs to even unlock LV. But the motivation behind the special maul design and mechanics along with paywalled conquest is clear as day.
"But they said..." sure, but look at what they've actually done over the last few years.
Yes we have a few examples of great lore synergy. But for the most part those are isolated instances. Look at the best teams in raids, most TB or event teams, basically all examples except a few metas or never meta teams, are teams of mixed up groups that were never characters that knew each other. The ones that are most notable, are because they have no other synergy to make it worth breaking them up. But some of the best ones still get broken up, look at SE and 501st. Those solid teams get mixed and mashed up in and out of a few meta/counter teams.
The game is not lore based, has not been, and has been stated to not be. The characters/elements/events are, but teams (for the most part) and especially power levels are not.
The mixed teams you're talking about for different events come from the player base thinking of different ways to use these characters. Yes, 5 very strong units from several different factions may form a good team for a specific purpose, like SLKR, daka, zombie, hux, and thrawn. But SLKR was designed to interact and synergize with hux and other FO. Daka and zombie were designed to synergize with other NS. Thrawn is mainly empire but is a great plug and play anywhere. Wasn't really designed to synergize with anyone specifically. These units weren't designed to synergize with each other specifically. Why? Because that would make absolutely no sense. But here we are with two new units specifically designed to work together that really have no business being together other than to push people.
Your examples are irrelevant because these are not interactions the toons are designed for. We think of these. Which isn't a bad thing at all. I applaud the community for their creativity and devotion. But to specifically design two units to interact that make no sense interacting then paywalling one of them.. come on man. I don't really care about power levels following lore. Obviously everything they release is going to be a little bit stronger to entice people to buy/farm. I get it. But this is just unnecessary.
You can say things are or are not designed to work together, but as you are not a designer, then you don't really know. As surprising as it may sound. They do have ideas about what will happen when a character is released.
You have a very limited view on things in this moment. Over time I suspect we will start seeing UAFU being more open and used in other places.
Again, this game was designed to be this way and has been stated as such. Releasing these toons like this doesnt change or break from anything, it may be paving a new path, in a sense, but still this is how the game has been played the entire time.
There is no paywall, players will get this f2p. Over time many will. Again this is the game, nothing new or surprising that players who get it first very likely put money into the game.