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CG_SBCrumb's avatar
CG_SBCrumb
New Spectator
2 years ago

Kit Touch Up - Lobot

UNIT NAME: Lobot
ALIGNMENT: Light Side
CATEGORIES: Leader, Rebel, Support
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CHANGES IN GREEN

BASIC: Calculated Aggression
Old Final Text: Deal Physical damage to target enemy with an 80% chance to inflict Defense Down for 2 turns.


New Final Text: Deal Physical damage to target enemy and inflict Defense Down for 2 turns. If they are Target Locked, Lobot gains Foresight for 1 turn. If the ally in the Leader slot is a Light Side Droid, all Light Side Droid allies gain Defense Up for 1 turn and, if the enemy already had Defense Down, inflict them with Target Lock for 2 turns.

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SPECIAL: Optimize (NO CHANGE)
Old Final Text: Dispel all negative status effects from all allies. Each ally recovers 7% of their Max Health for each effect dispelled this way, Lobot gains 8% Turn Meter for each living Droid ally, and Droid allies gain half that amount.

New Final Text: Dispel all debuffs from all allies. For each debuff dispelled this way, all allies recover 7% Health. Lobot gains 8% Turn Meter for each active Droid ally and other Droid allies gain half that amount.

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LEADER: Lobot-tech Headgear (NO CHANGE) (Previously called Cloud Computing)
Old Final Text: Dispel all negative status effects from all allies. Each ally recovers 7% of their Max Health for each effect dispelled this way, Lobot gains 8% Turn Meter for each living Droid ally, and Droid allies gain half that amount.

New Final Text: Dispel all debuffs from all allies. For each debuff dispelled this way, all allies recover 7% Health. Lobot gains 8% Turn Meter for each active Droid ally and other Droid allies gain half that amount.

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UNIQUE: Parallel Processing
Old Final Text: Lobot gains 5.5% Speed and 5% Tenacity for each living Droid ally.

New Final Text: Lobot gains 5.5% Speed and 5.5% Tenacity for each active Droid ally. Whenever a Light Side Droid ally without Foresight gains Foresight, a random Light Side Droid ally without Foresight gains Foresight for 1 turn (limit once per turn). Whenever a Light Side Droid ally has a debuff dispelled on them, they gain 5.5% Critical Damage and 5.5% Potency (stacking) for each debuff dispelled for 2 turns. Whenever a Light Side Droid ally with less than 100% Turn Meter gains bonus Turn Meter, Lobot gains Speed Up for 1 turn. Whenever Lobot uses a Basic ability while he has Speed Up, he has +55% Critical Chance and removes 5.5% Turn Meter from target enemy.

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UNIQUE: Cloud Computing (NEW)
New Final Text: If the ally in the Leader slot is a Light Side Droid Leader, Lobot gains the Droid tag for the rest of the battle and Droid allies gain 10% Potency and 25 Speed. Whenever a Light Side Droid ally is inflicted with a debuff, inflict Target Lock on the enemy that inflicted the debuff for 1 turn, which can't be resisted. Whenever another Light Side Droid ally uses a Basic ability against a Target Locked enemy they deal 35% more damage, and Lobot assists. While Light Side Droid allies have Foresight, they have +50% Critical Chance and whenever they use a Basic ability, inflict Speed Down on the target enemy for 1 turn.
  • "PoederAmon;c-2436910" wrote:
    Is the droid tag applied when entering the battle such that it counts for "all droid" feats in conquest and galactic challenges?


    This guy is asking the important questions. Hopefully there’s an answer soon.
  • Crispy508's avatar
    Crispy508
    Rising Adventurer
    "Winterwolves;c-2437406" wrote:
    "Gheyst1214;c-2437397" wrote:
    "PoederAmon;c-2436910" wrote:
    Is the droid tag applied when entering the battle such that it counts for "all droid" feats in conquest and galactic challenges?


    This guy is asking the important questions. Hopefully there’s an answer soon.


    Why did they make it so complicated? Just give him the droid tag.


    Agreed. I assume if Lobot is under a LS droid leader, Lobot gets all the "droid" bonuses given from his kit as well? its not 100% clear though
  • "CG_SBCrumb;d-265474" wrote:
    UNIT NAME: Lobot
    ALIGNMENT: Light Side
    CATEGORIES: Leader, Rebel, Support
    ------

    CHANGES IN GREEN

    BASIC: Calculated Aggression
    Old Final Text: Deal Physical damage to target enemy with an 80% chance to inflict Defense Down for 2 turns.


    New Final Text: Deal Physical damage to target enemy and inflict Defense Down for 2 turns. If they are Target Locked, Lobot gains Foresight for 1 turn. If the ally in the Leader slot is a Light Side Droid, all Light Side Droid allies gain Defense Up for 1 turn and, if the enemy already had Defense Down, inflict them with Target Lock for 2 turns.

    --------------

    SPECIAL: Optimize (NO CHANGE)
    Old Final Text: Dispel all negative status effects from all allies. Each ally recovers 7% of their Max Health for each effect dispelled this way, Lobot gains 8% Turn Meter for each living Droid ally, and Droid allies gain half that amount.

    New Final Text: Dispel all debuffs from all allies. For each debuff dispelled this way, all allies recover 7% Health. Lobot gains 8% Turn Meter for each active Droid ally and other Droid allies gain half that amount.

    --------------

    LEADER: Lobot-tech Headgear (NO CHANGE) (Previously called Cloud Computing)
    Old Final Text: Dispel all negative status effects from all allies. Each ally recovers 7% of their Max Health for each effect dispelled this way, Lobot gains 8% Turn Meter for each living Droid ally, and Droid allies gain half that amount.

    New Final Text: Dispel all debuffs from all allies. For each debuff dispelled this way, all allies recover 7% Health. Lobot gains 8% Turn Meter for each active Droid ally and other Droid allies gain half that amount.

    --------------

    UNIQUE: Parallel Processing
    Old Final Text: Lobot gains 5.5% Speed and 5% Tenacity for each living Droid ally.

    New Final Text: Lobot gains 5.5% Speed and 5.5% Tenacity for each active Droid ally. Whenever a Light Side Droid ally without Foresight gains Foresight, a random Light Side Droid ally without Foresight gains Foresight for 1 turn (limit once per turn). Whenever a Light Side Droid ally has a debuff dispelled on them, they gain 5.5% Critical Damage and 5.5% Potency (stacking) for each debuff dispelled for 2 turns. Whenever a Light Side Droid ally with less than 100% Turn Meter gains bonus Turn Meter, Lobot gains Speed Up for 1 turn. Whenever Lobot uses a Basic ability while he has Speed Up, he has +55% Critical Chance and removes 5.5% Turn Meter from target enemy.

    --------------

    UNIQUE: Cloud Computing (NEW)
    New Final Text: If the ally in the Leader slot is a Light Side Droid Leader, Lobot gains the Droid tag for the rest of the battle and Droid allies gain 10% Potency and 25 Speed. Whenever a Light Side Droid ally is inflicted with a debuff, inflict Target Lock on the enemy that inflicted the debuff for 1 turn, which can't be resisted. Whenever another Light Side Droid ally uses a Basic ability against a Target Locked enemy they deal 35% more damage, and Lobot assists. While Light Side Droid allies have Foresight, they have +50% Critical Chance and whenever they use a Basic ability, inflict Speed Down on the target enemy for 1 turn.