Forum Discussion
5 years ago
"JacenRoe;c-2018041" wrote:"Jarvind;c-2017979" wrote:"JacenRoe;c-2017912" wrote:"Jarvind;c-2017886" wrote:
Kind of a bummer how Vulture seems doomed to die and resummon itself at the start even with 2 tanks alongside it. But hey, as long as it works.
That’s kind of his purpose though. When a vulture droid dies it gives Malevolence TM right? You want to get 2-3 of them up and you want the AI to start dropping them. They are quickly replaceable and disposable by design right?
Yeah, I get it, it's just that like, you sink all these resources into the Vulture and then it just dies and summons one of the "generic" Vultures before it can do anything.
The vultures do a ton. Even the “generic” ones. The buzz droids and all the assists are pecking away at the enemy, and the TM to the Malevolence means they hurt you if you ignore them, and hurt you if you go after them. It’s just not one big, flashy move that does a lot all at once.
And the Vulture doesn’t require lots of resources. There is no character to max so it’s just some ship credits and mats. It’s a tiny fraction of the effort piloted ships require.
Do the summoned Vulture droids have the exact same skill descriptions as the actual owned ship? Or are there slight variations?
Also as much as I love the vulture droid dropping and giving TM, it's reinforcement ability is actually super useful with the blind an extra buzz droids.
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