Forum Discussion
"Lossberg;c-1137795" wrote:
@Sewpot what gear and which toons?
Ezra gear 11
Hera gear 10
Kana gear 8
Sabin gear 8
Zen gear 8- Hera gear 8 lvl 80 Omega Leader
Ezra gear 7 lvl 75
Chopper gear 7 lvl 75
Zeb gear 7 lvl 75
Kanan gear 7 lvl 75
All with bad mods ...
100+ attemps but did it today
https://swgoh.gg/u/dakas%20friends/ - With good rng, you just need one toon at gear 8 and the rest at gear 7. Throw them some speed, attackers above 200 is ideal and cc/cd mods
- I was able to beat T6 with Hera G8 and rest is G7 without sabine. Make sure Thrawn is debuffed all time so he could cleanse himself instead of attacking and one shotting your guys. Always call Zeb on Hera's and Ezra's assist calls.
"BattlezeD;c-1139995" wrote:
I was able to beat T6 with Hera G8 and rest is G7 without sabine. Make sure Thrawn is debuffed all time so he could cleanse himself instead of attacking and one shotting your guys. Always call Zeb on Hera's and Ezra's assist calls.
Well I'd like to know how you did that. I've got hera ezra and zeb g8 Sabine and kanan g7 and I can't land a debuff on thrawn to save the galaxy. And at least on hera as assist I should with the extra potency boost. But other than Sabine shred I haven't landed anything on him. Potency crosses on hera and zeb- I was able to do it with everyone g7. Making sure thrawn had offense down constantly from kanan was key. All five members survived
- Just finished the 6-star event with:
Hera, G8, level 85
Kanan, G8, level 85
Ezra, G8, level 85
Zeb, G7, level 85
Sabine, G8, level 85
Everyone had 5-dot mods at level 15, but they're all shitty mods. No speed arrows or anything like that. A couple Omegas here and there but not on everyone. I just auto'd it and won after trying about a dozen times yesterday. "Barmuka_1;c-1140005" wrote:
"BattlezeD;c-1139995" wrote:
I was able to beat T6 with Hera G8 and rest is G7 without sabine. Make sure Thrawn is debuffed all time so he could cleanse himself instead of attacking and one shotting your guys. Always call Zeb on Hera's and Ezra's assist calls.
Well I'd like to know how you did that. I've got hera ezra and zeb g8 Sabine and kanan g7 and I can't land a debuff on thrawn to save the galaxy. And at least on hera as assist I should with the extra potency boost. But other than Sabine shred I haven't landed anything on him. Potency crosses on hera and zeb
Zeb's special who lands stagger can't be resisted if the target has no debuffs. Make sure you max that special. If you call Zeb for assist he stuns the target who has expose, stagger or daze. So i was able to beat it with these- I'm cutting it really close, but should be attempting this tomorrow night. I got ability mats saved up so I can spend on abilities, but am really hoping I can do it with:
Ezra g8, lvl 85, all omegas except Watch & Learn. I can push him to g9 if required
Hera g7 (don't want to spend a holo projector on her), lvl70. Leader at lvl7, rest at lvl 3
Kanan g8, lvl 70, unique at lvl7, rest at lvl 3. I can push him to g9, but that's 2 full stun guns and an extra carbanti. I really don't wat to do that.
Zeb g7, lvl 70, unique at lvl 7, rest at lvl 3. Don't want to spend a holo and a carbanti on him.
Chopper g7, lvl72, unique at lvl 7, rest at lvl 3. Don't want to spend a holo on him.
I have the gear "lying around" to bump 2 of them up, or even 3 if I spend wisely.
Other than the uniques, what are the essential abilities I should up? Was thinking Hera's play to strength and Zeb's basic (he gets called a lot to assist). Is that about right? And I should probably Omega Kanan's unique?
I'll use my arena mods, which should match well with the phoenix guys. Presumably load Ezra with speed and damage, Hera, Chopper and Zeb speed and prot, and Kanan prot and health? "Acrofales;c-1140227" wrote:
I'm cutting it really close, but should be attempting this tomorrow night. I got ability mats saved up so I can spend on abilities, but am really hoping I can do it with:
Ezra g8, lvl 85, all omegas except Watch & Learn. I can push him to g9 if required
Hera g7 (don't want to spend a holo projector on her), lvl70. Leader at lvl7, rest at lvl 3
Kanan g8, lvl 70, unique at lvl7, rest at lvl 3. I can push him to g9, but that's 2 full stun guns and an extra carbanti. I really don't wat to do that.
Zeb g7, lvl 70, unique at lvl 7, rest at lvl 3. Don't want to spend a holo and a carbanti on him.
Chopper g7, lvl72, unique at lvl 7, rest at lvl 3. Don't want to spend a holo on him.
I have the gear "lying around" to bump 2 of them up, or even 3 if I spend wisely.
Other than the uniques, what are the essential abilities I should up? Was thinking Hera's play to strength and Zeb's basic (he gets called a lot to assist). Is that about right? And I should probably Omega Kanan's unique?
I'll use my arena mods, which should match well with the phoenix guys. Presumably load Ezra with speed and damage, Hera, Chopper and Zeb speed and prot, and Kanan prot and health?
I think you should be good, especially if you can tier up one or two more if you fall short or level up some more abilities. I just did it with lvl 80 gr8 kanan and zeb, lvl 75 gr 8 ezra, lvl 70 gr7 hera, and chopper was only lvl 62 gr 7. The only abilities I omega'd were kanan's unique and Zeb's basic, though admittedly all other abilities were at least level 6.
It turned into a bit of a nailbiter, I think Kanan revived twice, but I had him, ezra, and hera left alive at the end.
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