Forum Discussion
8 years ago
So formula to resist a negative status effect is: Enemy Tenacity - Your Potency = Chance to Resist (but cannot be less than 15%).
That being said, what is the optimal potency for Palp (or anyone, really) in arena?
The best tenacity I've seen usually runs in the 65% range, so am I correct in thinking anything over ~50% potency would be a waste? This is especially applicable under an Palp lead, with an extra 32% potency baked in.
That being said, what is the optimal potency for Palp (or anyone, really) in arena?
The best tenacity I've seen usually runs in the 65% range, so am I correct in thinking anything over ~50% potency would be a waste? This is especially applicable under an Palp lead, with an extra 32% potency baked in.
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