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- Moving to Arena and Character Strategy
- Great vid !
- Very nice. Love the NS - G12 Talzin is a beastly elite character.
I wish the rampage buffs carried over in TBs, it'd be a slam dunk zeta. Seeing it on full display here is impressive. - great video.
question: can this work w/ acolyte instead of initiate and do you need a 5th NS or would some other toon work?
I have a zeta MT (lead/special), ventress (zeta rampage), old daka (no zeta), all g12. my acolyte is 7* g12 also. my initiate and talia ar weak ... g7.
using a leia for the buffs as a 5th instead of talia or initiate would come to mind.
is daka zeta needed? - Damn Ventress is a Killing machine
"angrythumbs;c-1349105" wrote:
great video.
question: can this work w/ acolyte instead of initiate and do you need a 5th NS or would some other toon work?
I have a zeta MT (lead/special), ventress (zeta rampage), old daka (no zeta), all g12. my acolyte is 7* g12 also. my initiate and talia ar weak ... g7.
using a leia for the buffs as a 5th instead of talia or initiate would come to mind.
is daka zeta needed?
Being weak is absolutely fine. I wish my Talia was weaker so she would die quicker. My initiate in the video was only G7, so that is absolutely fine. I did not have a zeta on Daka. Daka isn’t even necessary at all. As for subbing in other non NS, I’m not sure. I can’t see any way it would work as well, but it doesn’t necessary have to in P4. I still had 4 on the enrage timer and that was a poor run. So I could definitely see other combinations working.- How does the air strike not affect the toons? Usually it takes out my whole squad.
"Tothebar;c-1349166" wrote:
How does the air strike not affect the toons? Usually it takes out my whole squad.
It does massive damage against unbuffed allies. This is why Initiate is a must, because she gives crit chance up for 3 turns."Bulldog1205;c-1349175" wrote:
"Tothebar;c-1349166" wrote:
How does the air strike not affect the toons? Usually it takes out my whole squad.
It does massive damage against unbuffed allies. This is why Initiate is a must, because she gives crit chance up for 3 turns.
that is why I was thinking of leia in for talia and acolyte in for initiate. Leia provides group buff so everybody does not die, acolyte (mine) is well geared at g12 and can help w/ dps. but if the point is to have 2 toons die repeatedly to get basically all the dps from ventress, then I could see why it would be better to have initiate.
I could also see a team with MT (l), zVentress, OD, initiate and r2/leia/z raid han as 5th slot to give a gaurantee buff to survive the air strike"angrythumbs;c-1349184" wrote:
"Bulldog1205;c-1349175" wrote:
"Tothebar;c-1349166" wrote:
How does the air strike not affect the toons? Usually it takes out my whole squad.
It does massive damage against unbuffed allies. This is why Initiate is a must, because she gives crit chance up for 3 turns.
that is why I was thinking of leia in for talia and acolyte in for initiate. Leia provides group buff so everybody does not die, acolyte (mine) is well geared at g12 and can help w/ dps. but if the point is to have 2 toons die repeatedly to get basically all the dps from ventress, then I could see why it would be better to have initiate.
I could also see a team with MT (l), zVentress, OD, initiate and r2/leia/z raid han as 5th slot to give a gaurantee buff to survive the air strike
My Acolyte is also G12, but it was better to leave her out. I want her spot to die, and Acolyte is impossible to kill without waiting on the top turret. NS can only be revived every other turn, so if you only have 1 die you aren’t getting a Rex/assist/death on every basic. It’s closer to every other. That’s a lot of missed offense. Same with subbing out intimate for someone else. They won’t call assists, so you lose almost 1/3 of your assists.
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