Forum Discussion
8 years ago
"Danbloo;824589" wrote:"WrathofCaedus;84770" wrote:
Thanks for not even enough to level 2 toons from 75 to 85... this event is pure aggravation given the actual needs a lot of us have. I'm sure the gate is gonna flow strong after I post this but the fact is EA knows exactly what it is doing with this event. Giving the bare minimum so they don't lose a ton of free players, which would then cause paying players to leave, because the credit needs have grown exponentially. Given the credit needs in these days of mods (5* of course, 600k each x 5 per team x minimum of 3 teams, preferable to have 5 or 6 teams. That's 9 to 18 million just for mods, and doesn't take into account credits wasting upgrading mods to 12 just to see stats are garbage) Then there's leveling those teams of 5, not sure is current number but about 12 million per toon, plus cost to equip gear or move mods around. Let's call it 12.5 per toon x 5 is another 62.5 per team. Then the cost of getting each toon to 7*, 1.9 million or so per toon? That's 9.5 per team. Minimum 3 teams these days. There's 28.5 million.
Let's say my numbers are high, prob are, so I simplified and rounded down.
Cost of modding 3 teams w 5* mods roughly;
8.5 million credits.
Cost of leveling 3 teams to 85, again roughly;
180 million credits.
Cost of getting all 3 teams to 7*, roughly;
28.5 million credits.
Roughly 217 million credits needed just for 3 teams. And there are numerous other little functions like gearing characters that also cost credits.
Between this and the gear wall it's overwhelming a lot of players. I'm just asking for someone to take a look at the credits needs of today vs last year and rethink this event. I've stopped trying to even get new toons simply because there's no point when I can't level gear or mod them. That's money lost as I'm sure it's not only me. Also the cost in crystals to buy credits is laughable. Basically 600 crystals to max level 1 5* mod. Someone needs to take a look at this issue as the game and it's needs have changed a lot in the last 8 months.
OP. Credit crunch is working as intended. If you want more, you can buy credits with crystals which requires irl purchase. Need to lower your expectations or spend real money.
I spend plenty of real money on this game but I absolutely refuse to pay 600 crystals for credits to max level 1 5* mod. If it ate a more reasonable ratio I prob wouldn't have a credit issue as I would actually buy them every now and then. This game has become so focused on soaking it's player base for every dollar it's worth over the last 8 months that, as a player, I fight the urge to quit at least once per month. A game should fun, like this game was before mods, tournaments, tank raid, and most every other recent update. In the meantime, my personally whale spending is done for the time being. If I play less or eventually lose interest so be it. But is Star Wars so it would need to screw up badly to fail.
About SWGOH Strategy & Tips
Share guides, tips, and tricks for Star Wars: Galaxy of Heroes, discuss Arena strats, and help new players get started.22,717 PostsLatest Activity: 4 years ago
Related Posts
Recent Discussions
- 21 hours ago
- 21 hours ago
- 3 days ago
- 4 days ago