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Qeltarr's avatar
9 years ago

Poe has legitimately been over-nerfed

(Please read the post before responding. I am not claiming he is useless or asking him to be returned to what he was like before.)
When the initial nerf to Poe (tenacity and expose) was announced, I was one of many who objected, because these were not the things that made him overpowered: what did that was the combination of his high speed, taunt and turn meter removal. What I and others feared would happen is that the changes would not address the problem, leading to future nerfs that would combine to go too far and over-nerf him.
Well, we didn't even need to wait: it happened immediately. We never got to observe the small changes because of major changes in game mechanics that happened at the same time. And so what we feared is exactly what has happened: rather than one quick and decisive change to bring him into line, a combination of small nerfs and changes to the game have nickel-and-dimed him to far less effectiveness than he had before.
Basically, the changes to the game in general were enough to deal with Poe:

  • With the changes to how speed works he was automatically nerfed; he goes after many characters that before he "tied" with due to the "turn system" that is now gone.
  • Ability leaders now work and his faction doesn't have one, so he goes after even more characters.
  • His turn meter removal can be resisted, where it couldn't before.

These were all that was necessary, and arguably even these have made him a shadow of what he was. They make the additional specific nerfs (reducing his tenacity, expose, speed and other attributes) overkill.
@CG_JohnSalera - Please consider reversing some or all of these character-specific nerfs. Thank you.

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