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- people seem to keep bringing him up so I thought I would ask. I would have to say no on this one.
- Are you SURE you want him to take damage?
That would pretty much be a nerf to his unique. :| - @BentWookiee giving him a Taunt would be a nerf to his unique, but the upside to droids would by FAR outweigh his unique being borked. they would have to replace his unique with a taunt counter. But once again I would say a big fat NO.
"Taramel;436180" wrote:
@BentWookiee giving him a Taunt would be a nerf to his unique, but the upside to droids would by FAR outweigh his unique being borked. they would have to replace his unique with a taunt counter. But once again I would say a big fat NO.
So you are asking for a rework of IG-100. :D
Yeah.. that might be cool."BentWookiee;436175" wrote:
Are you SURE you want him to take damage?
That would pretty much be a nerf to his unique. :|
THIS.
Plus, he will get a taunt when gg forces him.- @LaLiam I think you ment IF GG forces him...
@BentWookiee Not so much a rework.. personally I just think he needs a slight buff to his basic dmg and and increase to his counter chance and he would be good to go. I just see alot of people saying to give him a taunt so I thought I would start a poll. - Mabye even change his unique to gains 50% turn meter whenever one of his attacks is dodged? might help in the current dodge meta :smile:
Edit: in addition to keeping his counter that is. - Taunt or make unique "gain X% turn meter when enemy dodges or you dodge" the later would be more powerful but a taunt wouldn't break him...example...once he takes dmg taunt, since he has lost the su/ou. Thats not a nerf to his unique, but rather a insurance policy...if you ignore him he is a capable of 5k+ hits, if you wanna hit him...then you taunt and make dang sure you soak up some aggression. Would offset RG. And a 100/RG on a team would = if not better any healer/daka combo making 100/RG + 3 attackers one of the preferred arena methods.
- Yes I would like too see him with Taunt, it makes me mad that we have to use non Droid Tanks.
IG100 Damage, HP etc is fine for a Tank but without a Taunt he will always killed last simply because he isn’t powerfull enough. Sadly his Offense Down is often blocked from relevant characters (QGJ, Rey, GS etc.) or leaders (Dooku..) so it isn't impactful enough for Arena fights. The problem is, that if he can't protect IG88 / 86 he must be strong enough on it's own for a real spot(compared to RG, St.Han etc), especially since he is not so easy to farm compared to the other Droids (besides GG).
I like IG 100 and hopefully he get a little update to get his spotlight in any Droid squad because Synergy should make him stronger than the non Droid Tanks in a Droid Squad. - Ig 100 gets his potency bumped 40% to 95% at gear 9. So yeah g9 he gets alot more stats, as you stated he ALWAYS dies last. I have never seen him die anything but last...
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