Forum Discussion
9 years ago
"Zanhaep;773891" wrote:"NicWester;78537" wrote:
Nute Gunray
Shrewd Tactics: Change the defense gained to offense. (Defense makes sense thematically, but considering he's stealthed most of the time, it really doesn't do anything. Changing it to offense still fits the theme--he's bolder and more confident when he has bodyguards, but loses effect when he becomes the only one left--and will affect the gameplay.)
Backroom Subterfuge: Add a chance for each character to gain Stealth at the start of their turn, like Teebo, but a smaller chance, given how powerful the rest of his effect is.
Also, change the Stealth gained from Cowardly Shot to last for 2 turns instead of 1.
Oh, that's a good one. I'll edit it into my original post, if you don't mind!
"Defense1236;773956" wrote:
B2: His relentless assault is offset by low damage,
No one uses him for damage, they use him for an AoE cleanse/Buff Immunity on a short cooldown.
Lobot: The line is ignored between light side and dark side, the speed buff is enough, but could be more
If the speed buff was enough, you would see him used at some point over HK.
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