Forum Discussion

shade3339's avatar
8 years ago

Veers and Nightsisters

I just want to know if anyone can confirm that Veers, "Aggressive Tactician" will trigger on every instance that a Nightsister is revived and then defeated through Mother Talzin's leader ability. Or does it have to be from a finishing blow from your team. If it does that makes Veers and Troopers a formidable counter to the squad.

For easy reference:

Aggressive Tactician,

Whenever an enemy is defeated while Veers is active, Imperial Trooper allies gain Offense Up for 2 turns, gain 50% Turn Meter, and recover 10% Protection. While Veers is active, Imperial Trooper allies have +15% Critical Chance.

The Great Mother

Nightsister allies have +50% Potency and +30 Speed. When a Nightsister ally uses a Special ability, they inflict Plague on the selected target for 3 turns, which can't be Evaded. When an enemy Resists a detrimental effect, Nightsister allies gain 5% Turn Meter. When a Nightsister ally uses a Basic ability during their turn, a random defeated Nightsister ally is Revived with 50% Health and called to Assist, then the Revived ally is immediately defeated unless an enemy was defeated (the Revived ally can't be Revived by this affect again until the end of the next turn).
  • Thats right an fast moddet shoretrooper is an must to counter NS with troopers. Best under Thrawn Lead for the TM boost and the turn swap.

    Thrawn (L), Veers, zDT, SnowT and ShoreT eats Dantomirians alive.
  • "Shade_Thanewulf;c-1335855" wrote:
    @Kyno Might as well close it, I got the one line answers I was looking for no need to drag this on.


    Closed at OP request