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- OfTheVeilGaming4 years agoSeasoned VeteranPower
Creep - Jefferx_CAN4 years agoSeasoned VeteranTrue damage can’t crit but ignore defense. If true damage only can’t crit it’s a debuff by itself….
- averschevet4 years agoSeasoned HotshotThey already stated the problem was ignore defense + critical hits, as it allowed some characters to hit crazy damage with no way to mitigate it. True damage can't be mitigated but the damage would never be as high as critical hits ignoring defense.
Oh and btw there are many toons that already have true damage on their kits, I don't see you complaining about them. Stop crying for everything, it gets annoying. "Granolo;c-2291373" wrote:
They already stated the problem was ignore defense + critical hits, as it allowed some characters to hit crazy damage with no way to mitigate it. True damage can't be mitigated but the damage would never be as high as critical hits ignoring defense.
Oh and btw there are many toons that already have true damage on their kits, I don't see you complaining about them. Stop crying for everything, it gets annoying.
Have you actually read Maul's kit?- Jefferx_CAN4 years agoSeasoned Veteran
"Granolo;c-2291373" wrote:
They already stated the problem was ignore defense + critical hits, as it allowed some characters to hit crazy damage with no way to mitigate it. True damage can't be mitigated but the damage would never be as high as critical hits ignoring defense.
Oh and btw there are many toons that already have true damage on their kits, I don't see you complaining about them. Stop crying for everything, it gets annoying.
Where I complained in my post ?
Was asking a clear simple question only. BTW you give a good explanation. Thanks for that.
You can close this post. - NotRealUltra4 years agoLegend
"Granolo;c-2291373" wrote:
They already stated the problem was ignore defense + critical hits, as it allowed some characters to hit crazy damage with no way to mitigate it. True damage can't be mitigated but the damage would never be as high as critical hits ignoring defense.
Oh and btw there are many toons that already have true damage on their kits, I don't see you complaining about them. Stop crying for everything, it gets annoying.
This.
From the top of my head:
1. Arc Trooper turret has True Damage,
2. Bad Batch has True Damage
3. Droideka has True Damage
4. HK47 has it too - averschevet4 years agoSeasoned Hotshot
"AhnaldisGOAT;c-2291576" wrote:
"Granolo;c-2291373" wrote:
They already stated the problem was ignore defense + critical hits, as it allowed some characters to hit crazy damage with no way to mitigate it. True damage can't be mitigated but the damage would never be as high as critical hits ignoring defense.
Oh and btw there are many toons that already have true damage on their kits, I don't see you complaining about them. Stop crying for everything, it gets annoying.
Stacking damage chain attack WILL lead to more ridiculous numbers than anything else. You can quote me on that when Maul comes out, if ever with these Conquest delays.
Yes his stacking damage seems OP, but we still have to see how it works before complaining. And we already have a Conquest character that has turn 1 instakill, so having Maul doing high damage seems plausible, but we don't know yet how high and if he's going to break the game.
My point is, him having true damage doesn't go against what devs said about nerfing some characters with Ignore Defense, as those are differente mechanics, and True Damage has already been in the game for a long time. - If Maul would hit like a wet noodle like GAS is doing now, i would be surprised.
"Granolo;c-2291817" wrote:
"AhnaldisGOAT;c-2291576" wrote:
"Granolo;c-2291373" wrote:
They already stated the problem was ignore defense + critical hits, as it allowed some characters to hit crazy damage with no way to mitigate it. True damage can't be mitigated but the damage would never be as high as critical hits ignoring defense.
Oh and btw there are many toons that already have true damage on their kits, I don't see you complaining about them. Stop crying for everything, it gets annoying.
Stacking damage chain attack WILL lead to more ridiculous numbers than anything else. You can quote me on that when Maul comes out, if ever with these Conquest delays.
Yes his stacking damage seems OP, but we still have to see how it works before complaining. And we already have a Conquest character that has turn 1 instakill, so having Maul doing high damage seems plausible, but we don't know yet how high and if he's going to break the game.
My point is, him having true damage doesn't go against what devs said about nerfing some characters with Ignore Defense, as those are differente mechanics, and True Damage has already been in the game for a long time.
Can’t break a game that’s already broke. Even worse..those that haven’t gotten CAT haven’t been able to pursue her for almost 2 months. Artificial gating at its worst.- EnigmaPotatoes4 years agoSeasoned Ace
"Ultra;c-2291715" wrote:
"Granolo;c-2291373" wrote:
They already stated the problem was ignore defense + critical hits, as it allowed some characters to hit crazy damage with no way to mitigate it. True damage can't be mitigated but the damage would never be as high as critical hits ignoring defense.
Oh and btw there are many toons that already have true damage on their kits, I don't see you complaining about them. Stop crying for everything, it gets annoying.
This.
From the top of my head:
1. Arc Trooper turret has True Damage,
2. Bad Batch has True Damage
3. Droideka has True Damage
4. HK47 has it too
CG added True Damage to JKL's basic in the same update they removed defense ignore from Jedi's Will.
Yet people seem weirdly fixated on them adding True Damage to Maul's kit as well.
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