"Olddumper;c-1156619" wrote:
"SpeedRacer;c-1156595" wrote:
@ChooChoobacca but relying on DT grenade isn't too much count on rng? I've tried that squad u said, but most of the times, if DT special doesn't work 100%, Tarkin dots will just give Rex TM. Besides even if u block Chirrut and Rex, grenade will probably trigger kenoby taunt, and u will spend some time on him. So what's the trick on running that comp?
1st Tarkin doesn't trigger TM it's a non damage attack so it can't crit.
This is what happens
DT goes first and puts everybody's coold downs to 1 except Baze and anybody who dodges. (Can't be trusted though)
The other Kenobi will taunt and maybe Chirrut will go.
Thrawn fractures Kenobi.
Tarkin debuffs and then does AOE removing TM.
Kenobi cleanses and gains TM.
DN tanks Cooldowns agin.
Kenobi group hugs Rex to death.
At this point Rex is dead Chaze both have cooldowns at 1 and their GK and DN have CD at 2.
Exactly as u posted all sequence u need an almost perfect rng. If DT miss to block Rex it's all gone. Tarkin will be useless then and Nihilus will need a dose of good rng to keep going, otherwise match wil be very hard to win.
As i said, tried that squad many times, u can check my gg timeline at signature, it's too much rng to count to work out. And at defense, shard mates says its easier to beat than Thrawn lead for example.
That's because most of teams nowadays are Rex lead on my shard, but against Zaul, empire Tarkin just slaughter them.