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Lord_Enclave's avatar
8 years ago

HK-47 Leader Zeta

First forum post, so I hope I'm not doing anything wrong. I run a droid team, yet can still somewhat compete with meta teams, so I have a few ideas for an HK-47 leader zeta that is rooted in his abilities from Kotor I & II.
Assassin Protocol Zeta:
Droid allies gain 35% critical chance and gain 55% turn meter whenever they score a critical hit. On a critical hit, there is a 5% chance to deal massive, unavoidable damage to the targeted enemy.

Also, few other random thoughts:
Droids need a buff
There are wy too many new rebels being added, they're already the largest and most powerful faction. It's incredibly annoying.
Enemies gaining buffs from critical hits is incredibly dumb. It's a CRITICAL hit, it's supposed to deal more damage, not end up giving the enemy buffs/health. If anything, the enemies should gain buffs/health on non critical hits.

Just my thoughts on a few things, love the game so much though. Been playing for nearly a year and just recently started dropping money in to the game. Very nice!
  • You are doing everything right. I just bumped this over the correct sub forum.
  • "LordEnclave;d-125162" wrote:
    First forum post, so I hope I'm not doing anything wrong. I run a droid team, yet can still somewhat compete with meta teams, so I have a few ideas for an HK-47 leader zeta that is rooted in his abilities from Kotor I & II.
    Assassin Protocol Zeta:
    Droid allies gain 35% critical chance and gain 55% turn meter whenever they score a critical hit. On a critical hit, there is a 5% chance to deal massive, unavoidable damage to the targeted enemy.

    Terrible zeta...5% chance in this game comes out to about a .005% chance lol. I'd hate to waste zetas on something that will rarely ever work.
  • "Dawnofdeadeye;c-1208263" wrote:
    "LordEnclave;d-125162" wrote:
    First forum post, so I hope I'm not doing anything wrong. I run a droid team, yet can still somewhat compete with meta teams, so I have a few ideas for an HK-47 leader zeta that is rooted in his abilities from Kotor I & II.
    Assassin Protocol Zeta:
    Droid allies gain 35% critical chance and gain 55% turn meter whenever they score a critical hit. On a critical hit, there is a 5% chance to deal massive, unavoidable damage to the targeted enemy.

    Terrible zeta...5% chance in this game comes out to about a .005% chance lol. I'd hate to waste zetas on something that will rarely ever work.


    Not really, droid teams have an incredibly high crit hit rate, and by massive damage I mean instakill, I took the language from savage's overpower move. With crit chance factored in, it's about a 3.5% chance to automatically kill your opponent with every single move. I find it to be a reasonable percentage for an auto kill. I certainly wouldn't complain if it was higher though!
  • Agreee, HK needs a zeta. The IG droids do as well.
    Maybe add daze and or stun with a landed critical for HK and assists for an IG
  • "Kyno;c-1208262" wrote:
    You are doing everything right.


    +1 I like where this idea is going. #ActivateAssasinProtocolAgainstRebs

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