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Darklight_BG001's avatar
Darklight_BG001
Seasoned Traveler
3 years ago
Solved

Coruscant: Sith challenge Traya is not instantly defeated

Product: Star Wars: Galaxy of Heroes
Platform:Android Phone
What type of device are you experiencing the issue with? Galaxy A71
OS Version 13
Ally Code: (Find it here: http://bit.ly/AllyCode ) 114-599-731
What type of issue do you have? Gameplay
How often does the bug occur? Every time (100%)
Summarize your bug 3 stacks of No Confidence on Traya do not instantly defeat her.
Steps: How can we find the bug ourselves? Play the game.
Connection Type Wifi
Please select your region Europe
Country Bulgaria

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Playing the galactic challenge with more than decent team of Inquisitors with good mods, Reva lead. Applying 3 stacks of No Confidence on Reva instantly defeats her even when she has hatred. Same number of stacks on Traya does not instantly defeat her, see the screenshots. After she survives and Reva is killed there is no way to win this battle. Tried this on last 3 tiers and the gameplay is always the same. So this is either a bug or incorrect description of Democracy global modifier, see the screenshot.

  • @EA_Gunner The event works flawlessly...with the right strategy and toons you can beat it, no problem. It's just a very hard get-around mechanics! But...doable, as my videos showing! No problem here, just a hard Galactic challenge.

14 Replies

  • Update: This is working as designed. Darth Talon's Unique "Sith Loyalty" prevents Darth Traya's instant defeat.

  • EnigmaPotatoes's avatar
    EnigmaPotatoes
    Seasoned Ace
    3 years ago

    @EA_GunnerIt doesn't prevent Traya from dying to all the other instant defeats in the game currently.

    Only this one from the modifier.

    EDIT - To clarify, when I say Traya, I mean Sith leads with Talon. 

  • Darklight_BG001's avatar
    Darklight_BG001
    Seasoned Traveler
    3 years ago

    @EA_Gunner, if that is the case and "instant defeat" is not actually instant defeat then why Reva's defeat is not prevented by her "hatred" following the same logic?

    Just pointing out that apparently there is different meaning of "instant defeat" which to me was overlooked, which is not a big deal, just a bit annoying. If you'd like to elaborate on my question I'd appreciate it, if not leave the topic closed as is.

    Definition of hatred - "Increases offense and defense by 100% and crit chance by 25%. When this unit is defeated, they revive with 100% Health, and gain 100% Turn Meter."

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