Game crashes should not burn toons or advance battle counts
Product: Star Wars: Galaxy of Heroes
Platform:Android Tablet
What type of device are you experiencing the issue with? multiple
OS Version multiple
Ally Code: (Find it here: http://bit.ly/AllyCode ) 112-477-899
What type of issue do you have? Network/Connection
How often does the bug occur? Rarely (0% - 9%)
Summarize your bug After entering a TW/GAC/TB/RAID battle, sometimes the game will encounter "an error that requires a restart". When this happens it incorrectly burns the toons and datacrons you deployed for the battle and also incorrectly advances the battle count. None of those things should happen on any internal error.
Steps: How can we find the bug ourselves? Unknown, it appears to be random based on my experience and guild feedback.
Connection Type Wifi
Please select your region North America
Country USA
Most common (based on guild members combined experience) is that this happens either right at the start of a battle or right at the end. But can also happen anytime in the middle. The real issue is not the crash, it is that a crash should not burn toons or datacrons or advance battle count in TW (or GAC). Happens across Android and iOS, across OS versions, across all device types, across all connection types. Basically this is a design flaw.