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thirtiethruby84's avatar
7 years ago

Jango shrapnel blast not damaging a second enemy

Product: Star Wars: Galaxy of Heroes
Platform:Apple iPhone
What type of device are you experiencing the issue with? All
OS Version 12
Ally Code: (Find it here: http://bit.ly/AllyCode )
What type of issue do you have? Gameplay
How often does the bug occur? Every time (100%)
Summarize your bug When using Jango shrapnel blast it doesn’t damage a second enemy as stated in description
Steps: How can we find the bug ourselves? Use Jangos shrapnel blast with multiple enemies alive
Connection Type Wifi
Please select your region North America
Country United States

See photos 

6 Replies

  • I have noticed this too. It’s specifically when the first instance of damage kills the target; the second instance never occurs.

  • GladOS-013's avatar
    GladOS-013
    Hero (Retired)
    7 years ago
    Do you ever see it do damage to the same target twice? The skill doesn't say "do damage to ANOTHER random enemy", so I would assume that it could deal damage to the same target twice.

    In this case, if the first damage kills the original target, the second damge (if aimed at the same enemy) would not register.
  • CG_MindTricks's avatar
    CG_MindTricks
    Icon for EA Staff (Retired) rankEA Staff (Retired)
    7 years ago
    I tested Jango Fett's "Shrapnel Blast" and @GladOS-013 is correct. Sometimes, the second damage lands on a different enemy when the first enemy gets defeated by the first damage. But if both rolls of damage go to the first enemy, and that enemy is defeated by the first damage, then the second damage doesn't land on anyone else.
  • Every time it defeats an enemy there is not a second damage dealt. I find it hard to believe when defeating target enemy the random second damage is 100% on the defeated enemy.

    The description doesn’t say if enemy is defeated there will not be second danage.

  • Still happening! But also add: The second attack also never happens if the initial target has foresight.

    Perhaps the random attack should land first?

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