Jar Jar Binks Event is UNPLAYABLE!
I am completely done with the Jar Jar Binks event, specifically Tier 5. I have spent weeks grinding, gearing, and sinking resources into my Gungans. All of my characters are fully upgraded, and my mods are way above the recommended stats listed in the event description. I have solid speed secondaries across the board, proper sets, and high protection, yet this event feels completely broken and unplayable.
What is the point of giving us recommended stats if the enemy team is just going to take three or four turns before I can even move once? My team is getting lapped immediately regardless of how fast my mods are. Even worse, the game mechanics themselves seem to just stop working in phase two. Enemies are completely ignoring my taunts and picking off my characters at random. I can have the Shield Generator fully intact with stacked defense buffs, and my fully geared Gungans are still getting one-shot out of nowhere. The enemy health and defense pools are so absurdly bloated that even when I survive long enough to hit back, it does zero noticeable damage.
A game should be challenging because it forces you to think and use a good strategy. This isn't strategy, it's absolute ragebait. You're forcing players to sit there restarting a battle a hundred times praying for the one run where the AI doesn't completely cheat its own mechanics. We spend months gearing up squads specifically for these Legendary events just to be met with an artificial brick wall that disregards basic game rules like taunts and defense calculations.
Please actually test and fix Tier 5. Tune down the absurd enemy speed, fix the targeting bugs bypassing taunt, and make it so a fully upgraded team with high-end mods can actually win based on gameplay instead of pure luck.