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Trouserdeagle's avatar
Trouserdeagle
Seasoned Hotshot
3 years ago
Solved

Leviathan AI Double Stun Bug

Product: Star Wars: Galaxy of Heroes
Platform:Android Phone
What type of device are you experiencing the issue with? Pixel 6
OS Version Android 14
Ally Code: (Find it here: http://bit.ly/AllyCode ) 241-327-755
What type of issue do you have? Gameplay
How often does the bug occur? Occasionally (10% - 49%)
Summarize your bug Enemy reinforcement stuns multiple allies after using Seize The Bridge.
Steps: How can we find the bug ourselves? Play the game.
Connection Type Wifi
Please select your region Europe
Country United Kingdom

If the enemy Leviathan seizes your bridge, any reinforcement called will stun 2 of your ships if you don't have a taunt up. This happened 3 times in a single battle today.

It's possible to replicate this on offence if you set the speed to 1x and screen mash when reinforcing.

8 Replies

  • Trouserdeagle's avatar
    Trouserdeagle
    Seasoned Hotshot
    3 years ago

    Yes, though I can't say whether this bug also happens using another capital vs Leviathan.

  • EA_Gunner's avatar
    EA_Gunner
    Icon for EA QV Team rankEA QV Team
    3 years ago

    I will check that with the unit designer. But that might be working as intended. "Wrath of the Sith" grants a Reinforcement Bonus:
    Reinforced Sith ships can't be evaded, gain 5 stacks of Ferocity, ignore Taunt effects until the end of the turn, and Stun target enemy for 1 turn, which can't be resisted when deployed.

    If the opponent takes over your Leviathan, they have the stunning bonus from their cap ship and from yours as well.

  • Trouserdeagle's avatar
    Trouserdeagle
    Seasoned Hotshot
    3 years ago

    If that's the case then this is a stealth change as it has never worked like this until now.

  • KDC99-X's avatar
    KDC99-X
    Seasoned Ace
    2 years ago

    Just had this happen to me in a Leviathan mirror match for the first time. Seems like it should definitely NOT work this way because the player doesn’t have the ability to select multiple units to target so it’s a bit unfair.

    Also, this is a separate issue but I’m 90% sure my opponent’s Sith Fighter (R5) went before mine (R7, all 6 dot mods)?!?

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