Forum Discussion
12 Replies
- ApprovedAnonymous7 years ago
I would like to escalate this to your team lead then please for a second opinion.
Reason for escalation: you continue to explain why this "behavior" (which I think a bug, you think it is not) occurs, but I cannot understand why ship power should be used as a measure of ship's crew, when the its only conceivable purpose is to compare if one ship is more powerful than another.
- I'm not sure EA work weekends. If you want further opinions can I recommend you post this to the official forums, where I'm sure the vast majority of the player base will tell you the same thing.
I think your extra GP comes from the zeta you have on Thrawn's Ebb and Flow. I guess your opponent doesn't have the zeta, and maybe has an extra piece of g12 equipment. Or his Thrawn is poorer equipped but his Chimaera is 6* vs your 5*. To see how a crew member contributes to ship stats, click the button showing a graph. Crew contributions are in blue brackets.
To give a further example, my 7* Chimaera has 43076 power. It's max GP is 55320. To achieve this I need two zetas on Thrawn, and three pieces of G12+ equipment, so as you can see, crew completion plays a big part in maxing a ship.
My advice is not to get too hung up on the "Power" figure, it's not a fair representation of whether one ship/character is better than another. Clone Wars Chewie can reach higher GP than Chirrut for example. - ApprovedAnonymous7 years ago
1. "I'm not sure EA work weekends." - well you clearly do, as you are responding to this thread. Or are you not an EA official representative?
2. "If you want further opinions can I recommend you post this to the official forums" - I thought this was the official bug reporting forum, if not and you can give a link - I would be grateful.
3. "I think your extra GP comes from the zeta you have on Thrawn's Ebb and Flow." - possibly, however see my answers above, I am not interested in why this bug came about, I just want EA to fix it (although your speculation may be useful for EA officials to fix the bug).
To put it in other words, Thrawn's zeta is not beneficial to Chimaera in any way other than Thrawn's power trickling into Chimaera's power, however clearly the trickle process is broken, as from my comparison above you can see that my speed and damage are all below the other Chimaera. This is precisely a bug report to adress this issue, not to dwell on it as you seem to be attempting to.
4. ""Power" figure, it's not a fair representation of whether one ship/character is better than another" - I could not agree more, this is precisely why this bug came about. Can you give me one good reason it cannot be a "fair representation"? That is a question to EA by the way.
- EA_HighCommand7 years ago
EA QV Team
Hi, @Trajector and @ChristophIV.
A ships power (Total power in the ship details screen) is the combination of Crew Power and Ship Power. The details of those two can be found under a ship's stats.
Therefore, as @ChristophIV said, the crew members gear level, zeta's etc. are influencing the total power of a ship. This appears to be working as intended.
- ApprovedAnonymous7 years ago
Hi HighCommander, thanks for your response.
If it is working as intended, the next 2 questions are:
1. Can you expand on what the intention of this measure is?
Is the intention here to show some theoretical measure to the end user to say that my crew happens to be stronger than the opponent's crew, even though crew has no influence on ship battles? In this case, what is the practical intention for such a measure to be shown to end users? E.g. is it helpful in any decision making process for end users?
Or is it a practical way for a player to see that the opponent's ship is more powerful, and so it might help to influence their decision to skip this opponent in favour of one with smaller ship power?
2. If there is no practical purpose of this measure, is there a desire of EA to make an alternative measure/improve this measure that would actually have a practical use for end users, assisting them in their decision-making process?
- EA_HighCommand7 years ago
EA QV Team
Hi @Trajector and thank you for the reply.
I can't go into too many details, but a couple of things worth mentioning.
The crew members stats are influencing the ship's power (speed, potency, crit chance, etc.), and therefore have a practical use in the decision-making process. I would recommend looking at the separate numbers for crew and ship power, despite the fact that the combined power usually is giving a good indicator.
- ApprovedAnonymous7 years ago
Thanks for the reply. Clearly crew member stats are not influencing ship's power correctly, if a ship can have a higher power than another ship, yet not a single stat higher.
While I accept it may be "usually" a good indicator, it clearly is not when a crew member has been zeta'ed. It appears zeta'ing a crew member only has the offect on the displayed "ship power", while affecting none of the ship's stats.
If you think it is acceptable for end users to be misled that zeta'ing a ship would make it more powerful, when only the "ship power" indicator is increased without any of the actual ship stats - perhaps I should move this post to "suggestions" section.
- EA_HighCommand7 years ago
EA QV Team
Feel free to post this in suggestions at the forum: https://forums.galaxy-of-heroes.starwars.ea.com/categories/feedback-home
- crzydroid7 years agoHero (Retired)The one advantage I can think of with having crew bump total power despite no stat increase is it will give you that much more power for deployment purposes in TB.
I don't otherwise disagree with the OP that it could be a little misleading otherwise--except I would just stress to OP not to get so hung up on power. Power can be a ballpark figure for battles, but you should figure out by level 40 that it's possible to beat higher power teams. Looking at team comp and gear etc. should give you a better idea of whether you can beat a team. In ships 1.0, fleet power is an especially poor indicator as it counts the strength of reinforcements which may never be called.
Again, power is a ballpark figure, but mainly its real usefulness is for earning territory points. With the not-so-recent changes to power, this is even more true as you can have a 7-star, level 1 g1 toon that is more "powerful" than a level 60, g7, modded toon of fewer stars. - ApprovedAnonymous7 years ago
Perhaps I should give a bit of context for my post. I decided to Zeta my Thrawn in order to improve stats of my Chimaera in fleet arena, so I was shocked to see that stats have not improved a single point, despite Chimaera's power rising considerably above others in my fleet arena server. If I knew it would be the case - I would have spent the Zeta materials on Palpatine instead. I was disappointed by this, so if it is the intention or even suffering of EA to allow such disappointments of their end users, then this would deserve some penalty to a 5 star review in Google Play.
Yes it is useful to reach a higher total deployment GP band in Territory Battles/Wars, but it would be better if it was not misleading in any other areas, specifically when deciding how to spend the rare Zeta materials for the sake of fleet arena.
Regarding the power of reinforcements or ground units - while these considerations might be true, they all deserve a totally separate discussion and thus fall outside of the scope of the original post, because they involve additional considerations and calculations and are not relevant. This is because in those considerations it is likely that at least a single stat is in fact better due to mods etc.
The original post is very narrow and focused on the power of one specific unit, and even a specific example of Chimaera, showing how a higher total unit power is not justified by no single stat, none at all being higher.
- Did you check to see if your opponent's ship was 6*? Because that extra star will be boosting stats over yours.
- ApprovedAnonymous7 years agoI have the same problem here like Trajector. I can't understand why you (EA) dennaing the problem. The easiest way to confirm that the problem exist i can give you my acc and to compare (or fight in fleet arena) my things (hero, zeta, ship stars, abilities, mods ect.) and my opponents things. Currently only I am targeting Grand Admiral Thrawn and his Chimaera. I hope there is no such problem with other ships. But most of my oponents with less power, zeta, gear, etc. have more speed then me. Аnd I do not talk empty tales, there is ships calculator in web where you can see/compare what stats should be with your hero, zeta, ship stars, abilities, mods ect. If it is needed i can post the web here. Please do not neglect the problem and try to fix it. Bevaus many people spend their time in the game and are trying to achieve something for a long time and this is quite demotivating and desperate...
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