Forum Discussion
Here is another example:
Malak Tier 5 ----> +1.6%
GK Tier 5 -----> +1.7%
- EA_HighCommand6 years ago
EA QV Team
Hi @nabokovfan87 and thank you for the super detailed report.
We have flagged this for review now.
- scuba756 years agoLegend
This is because armor and resistance are flat stats in the background and converted to damage mitigation % in the stat screens.
Since GK and Malak do not have the same base armor at G13 they will have different % gains in armor based on the relics
A STR tank gets armor boost of 3 x Mastery Stat
at R5 mastery stat is 25
so both get an armor boost of +75That +75 armor will give different boost amounts in % points
You could do a similar thing with mods
If you gave each +75 defense in mods there would be a slight difference in how each stat would go up as seen in game
Everything you didn't want to know about defense/armor/resistance
https://forums.galaxy-of-heroes.starwars.ea.com/discussion/67830/defense-armor-calculator#latest
- 6 years ago
so listing this as a flat number would resolve the issue? Again.... a % gain nullifies any issue of starting value. If you add a percentage the value numerically is then added. I don't buy this as the reason in terms of the coding. It doesn't make sense to convert a number so many times when adding a relic.
- scuba756 years agoLegend
It is how much damage mitigation they are gaining
If they had 50% armor damage mitigation before relics and relics showed 1.7% increase in armor
Than that means the new armor is 51.7% (50% + 1.7%)
It is not 50% + (50% x 1.7%)
It may not make sense to you, however it is what is done, there are lots of things that don't make sense that are done
When game first came out armor and resistance where all shown as flat values (as armor/resistance penetration still is) in stat screens.
Gear still only adds flat armor/resistance values
You can still see the flat numbers on swgoh.gg
The value that is is boosting is unitStatId 8 which is flat armor value. It is same as adding a gear piece with +75 armor.
I have written statcalculation code for discord bots which is where I am getting this info from