RotE p1+p2 First-hand Bug Report List
Product: Star Wars: Galaxy of Heroes
Platform:Android Phone
What type of device are you experiencing the issue with? Several
OS Version Several
Ally Code: (Find it here: http://bit.ly/AllyCode ) 354-274-986
What type of issue do you have? Other
How often does the bug occur? Every time (100%)
Summarize your bug I realize bug reports are supposed to be "one bug per report" but there are so many it's tedious to create that many tickets. This is a summary of bugs I know of through phase one and phase two of RotE TB, as reported directly by my own guildmates or experienced by myself (ie not collated from random online sources). These have impacted players across multiple platforms, devices, and OS versions, however most of my guild are in the USA. Bugs range from "rarely" to "every time". This may not be an exhaustive list
Steps: How can we find the bug ourselves?
Connection Type
Please select your region North America
Country USA
- All phases, the stats/leader board sometimes shows Patron instead of names. A workaround is to access the TB from the guild section instead of directly from the home screen, go into the stats tab there (after tapping "Enter") instead of tapping the upper-left number when the TB map is visible. This seems to at least temporarily fix the issue and names show no matter how you reach the stats after performing this workaround, though after closing the game and reopening the bug sometimes returns.
- p1 LS immortal Clone Commanders (already known to dev team)
- p2 LS Jedi mission allows r5 Jedi despite saying it requires r6 and being in p2 (r6 zone)
- p2 Jabba mission allows two GLs to be used as long as Jabba is one
- p2 LS missions the IPD can sometimes fail to "retreat" when it is the last unit
- p2 LS missions the IPD can sometimes spawn in duplicate, each overlapping the others visually on the game "board", each getting taunt, and each taking turns and doing damage. Can tap on one but you don't know which one you are getting, visually can't tell how many there are, and it looks weird, especially the buffs/debuffs are visibly messy. They all retreat when they are the last enemies- at least, I haven't heard of anyone getting this and the previous bug simultaneously
- p2 DS Reek mission, Stand Your Ground does nothing (doesn't remove Trample, doesn't even let you pick an ally to target)
Maybe bugs, maybe intended:
- p2 DS Geo mission, Geos are required at r7 despite being in p2 (r6 zone)
- Nexu sometimes takes many consecutive turns. Appears rarely, first report I saw was with LV as the only survivor entering wave two
- p2 DS Reek mission, Trample debuff description lists special affects for Jango
We are tracking the issue HERE.