Ships turn order are not correct.
Product: Star Wars: Galaxy of Heroes
Platform:Android Phone
What type of device are you experiencing the issue with? Samsung Galaxy A50
OS Version Android 9
Ally Code: (Find it here: http://bit.ly/AllyCode ) 716-141-443
What type of issue do you have? Gameplay
How often does the bug occur? Every time (100%)
Summarize your bug Ships turn order are not correct. Case 1. My fleet: Chimaera (151), Imperial TIE (204), Umbaran (198), Hounds Tooth (140). Enemy: Negotiator (189), ETA-2 (189), Ashoka Starfighter (198), Hounds Tooth (149). First my Imperial TIE attacks Ashoka and get foresight. Enemy's Hounds get 25% TM (187). Ashoka lose protection and ETA-2 get bonus turn and use AOE. Because of TIE foresight, TIE evade AOE and Chimaera get 50% TM (226). Chimaera is next and I use "Calculated strike" ability and target Hounds Tooth at (187) , because I do not want to trigger next 25% TM on enemy's Hounds Tooth. I expect my Umbaran or enemy's Ashoka is next. But not, enemy's Hounds Tooth is always next after Chimaera ? Case 2: I use Endurance (150) Instead of Chimaera (151). Everything else are the same. First my Imperial TIE attacks Ashoka and get foresight. Enemy Hounds get 25% TM (187). Ashoka lose protection and ETA-2 get bonus turn and use AOE. Because of TIE foresight, TIE evade AOE and Endurance get 25% TM (187). Endurance is always the next ?? I proceed with "Hold fast" ability of Endurance, which is the passive ability, trying not to trigger next 25% TM on enemy's Hounds Tooth. But not, enemy's Hounds Tooth is always next after Endurance?? So I can't manage my Umbaran to get turn as second fastest ship, or maybe enemy's Ashoka . Conclusion: 1. It looks that Imperial TIE gives 50% TM to capital ship even Endurance is not empire capital ship. 2. Enemy's Hounds Tooth always get 25% TM even if you target him or use passive ability of capital ship that not affect any enemy's ship. Very, very big BUG !!
Steps: How can we find the bug ourselves? Try to play with same ships.
Connection Type Wifi
Please select your region Europe
Country Serbia
Ask if you want video. I did not have one, but will manage one.
- @SrkiSrbija Hey, thanks for the report!
I’m order to help explain what’s happening, we need to get into the math of “turn meter.” When you say the Hound Tooth gains 25% turn meter, you are adding 25% to its speed value, but that is incorrect, and the reason yo7 believe it’s not working correctly.
The fastest unit is the TIE fighter at 204 speed. It has traveled 100% of the turn meter bar at a speed of 204, while hound tooth was traveling at 149. That means that in the time it took the tie to reach 100%, Hound’s tooth has filled up 149/204 = 73% of its turn meter bar.
In the same time, your Umbaran starfighter has gained 198/204 = 97% turn meter.
Now, when your tie fighter attacked Ashoka, the Hound Tooth gained 25% turn meter. 73% + 25% = 98% turn meter.
See how now it’s ahead of the Umbaran and Ashoka? You can’t just change it’s speed value and assume that’s the new turn order. Once units advance their turn meter, Hound Tooth has a shorter tm distance to travel, so reaches 100% first.