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jedilord1's avatar
jedilord1
Rising Ace
8 years ago

tie reaper removing turnmeter when i kill it

Product: Star Wars: Galaxy of Heroes
Platform:Android Phone
What type of device are you experiencing the issue with? gameplay issue
OS Version gameplay issue
Ally Code: (Find it here: http://bit.ly/AllyCode ) gameplay issue
What type of issue do you have? Gameplay
How often does the bug occur? Every time (100%)
Summarize your bug it seems the bug is new, i havn´t seen this problem in my 1000 arenafights till now... everytime if a tie reaper is my opponent i try to kill this ship first... the last fights i have played (in arena and now in tw) my capital ship has lost turnmeter if i kill tie reaper. how can tie reaper remove turnmeter? it´s destroyed so it couldn´t remove tm from my capship... since the beginning of tie reaper i can´t remember that it removed tm from my capship if i had killed it, so why have you changed it, or is it a mistake?
Steps: How can we find the bug ourselves? kill tie reaper
Connection Type Mobile
Please select your region Europe
Country autria

 it seems the bug is new, i havn´t seen this problem in my 1000 arenafights till now...

everytime if a tie reaper is my opponent i try to kill this ship first... the last fights i have played (in arena and now in tw) my capital ship has lost turnmeter if i kill tie reaper.

how can tie reaper remove turnmeter? it´s destroyed so it couldn´t remove tm from my capship... since the beginning of tie reaper i can´t remember that it removed tm from my capship if i had killed it, so why have you changed it, or is it a mistake?

6 Replies

  • Hi @jedilord1 and thank you for the report.

    Actually, it always worked that way and nothing has changed regarding "Grim Voyage". We are looking into this if it is working as intended.

  • jedilord1's avatar
    jedilord1
    Rising Ace
    8 years ago

    many thanks @EA_HighCommand
    in the meantime i have searched over Answer HQ and internet with the result that this tm remove from reaper can be resisted... because the reaper has no "can´t be resisted" in his description...
    my chimaera has 55,57% tenacity... even a maxed out reaper only has 41,55% potency... how is it possible that reaper ever had removed turnmeter from my chimaera?

  • ChristophIV's avatar
    ChristophIV
    Hero+
    8 years ago
    Tenacity (55.57) - potency (41.55) = 14.02% chance to resist. The base chance to resist is 15%, so that's the stat it will use instead. I'd fully expect reaper to be removing Chimaera's TM most of the time with those numbers.
  • EA_HighCommand's avatar
    EA_HighCommand
    Icon for EA QV Team rankEA QV Team
    8 years ago

    Hi @jedilord1 and thank you for the follow-up question. As @ChristophIV explained, there is a slight chance to resist that TM removal based on the numbers. (to be honest, I haven't seen it myself and I use the Reaper all the time :D).

  • jedilord1's avatar
    jedilord1
    Rising Ace
    8 years ago

    are you serious? does that mean if my potency is 0 i always have the possibility to add a debuff until my opponent hasn´t upgraded his tenacity to100%? and on the other side: every tuning in tenacity has no effect until i have 15% more than my opponents potency??? so if i upgrade my tenacity from 10 to 80% it was completely useless if my opponent has 70% potency? if i have 10 my chance to resist is 15% and if i have 80% tenacity my chance to resist is still 15%???

    if that´s right i would for safety´s sake check the mental state from the employee who invented this^^


    so the base tenacity of all siths in the sithraid and the rancor is 170% tenacity than or what??

  • p4k031's avatar
    p4k031
    8 years ago

    Right jedilord1 : add extra tenacity to a random toon (or ship) almost never worst it.

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