Forum Discussion
7 years ago
As a longtime Simmer, I still play TS2 and 3. I can play either one for hours, and I don't notice time passing. I'll say something like "I'll save once x happens", and suddenly it's 4 in the morning. :lol:
I like different things about both, but TS2 feels more "alive" (like, when I go to venues, there are actually people there and not just empty lots). Dating, socializing, and the Nightlife EP in general, kept things dynamic and exciting.
That said, I hate loading screens... and I loved TS3's open world, advanced customization options, etc. The game was ahead of its time, and I'm convinced that it would have been even better if it had been developed by a company who cared about it (and us players) enough to fix the game-breaking bugs before moving onto the next cash cow.
I was excited for TS4 until the reviews started coming in... and nearly all of them were negative. I gave it a chance, but I usually lose interest a few minutes in. Compared to previous iterations, it feels dull, childish, and lifeless; fine for a mobile game, not cool for a full PC release.
The "emotions" (the feature I was most excited for) were a complete trainwreck: awesome in theory, a mess in practice. They seem to be utilitarian, in that they don't enhance gameplay or serve any real purpose beyond doing the same activity in a "different" mood.
I still wish Medieval had gotten the full Sims treatment though. That would have been awesome. And yes, TS4 has toddlers now, but this still makes me laugh-cry everytime.
https://i.pinimg.com/736x/f2/b0/c0/f2b0c0988f3f314d24352bdfdcfe1b47.jpg
I like different things about both, but TS2 feels more "alive" (like, when I go to venues, there are actually people there and not just empty lots). Dating, socializing, and the Nightlife EP in general, kept things dynamic and exciting.
That said, I hate loading screens... and I loved TS3's open world, advanced customization options, etc. The game was ahead of its time, and I'm convinced that it would have been even better if it had been developed by a company who cared about it (and us players) enough to fix the game-breaking bugs before moving onto the next cash cow.
I was excited for TS4 until the reviews started coming in... and nearly all of them were negative. I gave it a chance, but I usually lose interest a few minutes in. Compared to previous iterations, it feels dull, childish, and lifeless; fine for a mobile game, not cool for a full PC release.
The "emotions" (the feature I was most excited for) were a complete trainwreck: awesome in theory, a mess in practice. They seem to be utilitarian, in that they don't enhance gameplay or serve any real purpose beyond doing the same activity in a "different" mood.
I still wish Medieval had gotten the full Sims treatment though. That would have been awesome. And yes, TS4 has toddlers now, but this still makes me laugh-cry everytime.
https://i.pinimg.com/736x/f2/b0/c0/f2b0c0988f3f314d24352bdfdcfe1b47.jpg
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