Forum Discussion

Babykittyjade's avatar
Babykittyjade
Rising Observer
4 years ago

Sims 2 Development insight

For anyone interested in sims2 development from a dev. Part 1 and part 2.
I love hearing about the process of game making. And although he didn't mention it, it even gives a little insight on what ts4 development could be like behind the scenes imo.

https://twitter.com/JustJakeSimpson/status/1375520115920236544?s=19

https://twitter.com/JustJakeSimpson/status/1376017714695704577?s=19
  • "Babykittyjade;c-17850432" wrote:
    "Mstybl95;c-17850227" wrote:
    The identity crisis is they're trying to make it into an RPG instead of a simulation. All the stupid buffs annoy the ❤️❤️❤️❤️ out of me. That's an RPG feature where you get to read about what buffs your character has. In a sim game, we should see things happening and not have to read them. I should be able to look at my sim and see that they're in a mood. I hate when kid sims come home sad from school because they got picked on. Um...hello...is this a simulation that you just made me read a scenario and then I had no freaking input in the outcome!? What the heck is that?!

    Ya know what else...how are they going to make a hospital and not have a mini-sim inside the game to run a hospital. Have they never heard of the tycoon games? Instead we get a click this, do that, click there, do this 7 times, etc. We could have had objectives like run a general practitioner office where you are a doctor or nurse and hire staff who always perform their own roles. Then at a certain point work at a hospital in various roles and work your way up to actually running and managing the hospital. Now that has replay value because there are lots of ways you can accomplish the same task. And there are a lot of ways to fail, too.

    Ok. I went on a mini-rant. Sorry about that. Haha.

    I do agree with you that you never know what's going on behind the scenes and it's not ok to attack the gurus no matter how upset you are about something. But we should definitely let them know that we are upset and why.


    Your idea with the hospital is❤❤❤?
    Amazing. These are actual love hearts by the way. Not bad word coverings??
    I always wanted a hospital that functions similar to how you described.
    I had to download mods just to roleplay something similar.


    I need your mod list because this is the gameplay I want, too! <3

    I haven't played the professions after the first go because they were repetitive and not fun for me. What really annoyed me was that there was new staff every single day and that my sim had to do literally everything even as a surgeon he still had to change the bed sheets. That's ridiculous. And why can't we have more than one sim at a time working a profession? Have we not been playing this game for 20 years? Do we not know how to multitask now? The way they implemented it was so dumb. I mean...we can't even take our sims to the doctor for crying out loud. This team should be ashamed and embarrassed about that pack, for real. They were not thinking simulation game when they created it.
  • @ClarionOfJoy Ray Mazza has some blog posts about development of TS3: https://www.raymazza.com/articles/categories/the-sims
  • Wow! @NationalPokedex TYSM for that link for insight into TS3 development! I so enjoyed reading that, and it was so so interesting to read the ways they came up with traits. I loved it!
  • Brd709's avatar
    Brd709
    Seasoned Veteran
    "Oldeseadogge;c-17849261" wrote:
    "Brd709;c-17845961" wrote:
    Anyone remember the trailer for The Sims 2 which the final product turned out nothing like?

    You mean the one set in the living room taking us through the years of family adventures?


    That's the one. Every scene of the generations had kids or teens swinging from the lights.
  • "Mstybl95;c-17850477" wrote:
    "Babykittyjade;c-17850432" wrote:
    "Mstybl95;c-17850227" wrote:
    The identity crisis is they're trying to make it into an RPG instead of a simulation. All the stupid buffs annoy the ❤️❤️❤️❤️ out of me. That's an RPG feature where you get to read about what buffs your character has. In a sim game, we should see things happening and not have to read them. I should be able to look at my sim and see that they're in a mood. I hate when kid sims come home sad from school because they got picked on. Um...hello...is this a simulation that you just made me read a scenario and then I had no freaking input in the outcome!? What the heck is that?!

    Ya know what else...how are they going to make a hospital and not have a mini-sim inside the game to run a hospital. Have they never heard of the tycoon games? Instead we get a click this, do that, click there, do this 7 times, etc. We could have had objectives like run a general practitioner office where you are a doctor or nurse and hire staff who always perform their own roles. Then at a certain point work at a hospital in various roles and work your way up to actually running and managing the hospital. Now that has replay value because there are lots of ways you can accomplish the same task. And there are a lot of ways to fail, too.

    Ok. I went on a mini-rant. Sorry about that. Haha.

    I do agree with you that you never know what's going on behind the scenes and it's not ok to attack the gurus no matter how upset you are about something. But we should definitely let them know that we are upset and why.


    Your idea with the hospital is❤❤❤?
    Amazing. These are actual love hearts by the way. Not bad word coverings??
    I always wanted a hospital that functions similar to how you described.
    I had to download mods just to roleplay something similar.


    I need your mod list because this is the gameplay I want, too! <3

    I haven't played the professions after the first go because they were repetitive and not fun for me. What really annoyed me was that there was new staff every single day and that my sim had to do literally everything even as a surgeon he still had to change the bed sheets. That's ridiculous. And why can't we have more than one sim at a time working a profession? Have we not been playing this game for 20 years? Do we not know how to multitask now? The way they implemented it was so dumb. I mean...we can't even take our sims to the doctor for crying out loud. This team should be ashamed and embarrassed about that pack, for real. They were not thinking simulation game when they created it.

    Yeah the active careers are super buggy. The work from home jobs I call the professions and they started making them with the Sims 4 City Living pack for the Sims 4. My favorite professions in the Sims 3 were the lifeguard and the firefighter and tattoo artist.
  • You’re welcome to @ClarionOfJoy and @Chicklet453681 ! I only just discovered that blog a few days ago when I learned about Never Forget Games so it was very fresh in my mind.