Forum Discussion
15 years ago
There are several different ways to utilize s3pe for World Creation. I'm sure this is just a few, so if you know of other uses, post, and let us know. :)
First off, this is where you'll find the download for s3pe;
http://dino.drealm.info/den/denforum/index.php?topic=189.0
Second, Back up any files you will be working with by right clicking on them, click on copy, then paste onto your desktop, just in case. :lol:
These are the things I use the program for. I'll do a quick tut for each of these.
Designating a World a City
Overview of Process:
Here are step by step instructions for those of you who have never used s3pe;
Please read Simsamples thread also
Get s3pe here; s3pe Package Editor
Download the resource file. Simsamples City Resource File
Okay, now you've downloaded s3pe, and the City Resource File. Put it where you can find it. I made a folder for it and put it on my desktop.
Open up S3pe, click on "File" on the bar at the top, click on "Open", and find your .world file you wish to add these files to.
They should be in;
Documents,
Electronic Arts,
Sims 3 Create a World
UserToolData
Worlds
It should look like this, I'm opening up my WhovilleBeta;
Make sure you click the "All Files" option, or your .world file won't show up.
http://i63.servimg.com/u/f63/15/13/17/05/s3pe210.jpg
Once you open it up, this is what it will look like;
http://i63.servimg.com/u/f63/15/13/17/05/s3pe10.jpg
Now, just click on the "Resource" tab on the top bar, Click on "import", and "from file". Find your City Resource File, and click on it;
Now just highlight the file, and click "Open". This is what you'll get. Just click "import", and then click on "file" on the top bar again, and "Save".
First off, this is where you'll find the download for s3pe;
http://dino.drealm.info/den/denforum/index.php?topic=189.0
Second, Back up any files you will be working with by right clicking on them, click on copy, then paste onto your desktop, just in case. :lol:
These are the things I use the program for. I'll do a quick tut for each of these.
- Designating a World a City
- Recovering Caw Files for an Exported World
- Changing out the WPID File
- Adding & Extracting Metadata Objects: Recolors, Rabbit Holes, Trees, ect.
- Deleting the _KEY file to fix the brown uck
Designating a World a City
Overview of Process:
- Download the resource file Simsample at MTS has isolated, and extracted for us.
- Open your .world file in s3pe
- Import the new resource file, and save!
- Bingo! Bango! Bongo! You got yourself a city!
Here are step by step instructions for those of you who have never used s3pe;
Please read Simsamples thread also
Get s3pe here; s3pe Package Editor
Download the resource file. Simsamples City Resource File
Okay, now you've downloaded s3pe, and the City Resource File. Put it where you can find it. I made a folder for it and put it on my desktop.
Open up S3pe, click on "File" on the bar at the top, click on "Open", and find your .world file you wish to add these files to.
They should be in;
Documents,
Electronic Arts,
Sims 3 Create a World
UserToolData
Worlds
It should look like this, I'm opening up my WhovilleBeta;
Make sure you click the "All Files" option, or your .world file won't show up.
http://i63.servimg.com/u/f63/15/13/17/05/s3pe210.jpg
Once you open it up, this is what it will look like;
http://i63.servimg.com/u/f63/15/13/17/05/s3pe10.jpg
Now, just click on the "Resource" tab on the top bar, Click on "import", and "from file". Find your City Resource File, and click on it;
Now just highlight the file, and click "Open". This is what you'll get. Just click "import", and then click on "file" on the top bar again, and "Save".
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