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- If you could list the mod versions, maybe we could figure out whether any of them are out of date. Or, I guess, you could wait for the new site to be fully functional and just download new versions of everything.
Of course, if you want to be thorough, you could try playing for a bit in Sunset Valley or Riverview with no mods at all, just to make sure your game still runs properly. - We hope to have the new site up and running properly in a day or two. Some of the mods are already available there for download, not all of them yet. The old site is about to shut down and that will render the Mod Updater tool useless until we design a new one.
In the meantime, can you run on a minimal set of let's say MasterController, MC Cheats, Overwatch, and ErrorTrap but nothing else as a test assuming you already have those, again on a clean game folder not the existing one? "igazor;c-16754999" wrote:
We hope to have the new site up and running properly in a day or two. Some of the mods are already available there for download, not all of them yet. The old site is about to shut down and that will render the Mod Updater tool useless until we design a new one.
In the meantime, can you run on a minimal set of let's say MasterController, MC Cheats, Overwatch, and ErrorTrap but nothing else as a test assuming you already have those, again on a clean game folder not the existing one?
Ive tried a new folder,old folder, new and old save, then i took my mods folder out and found it wasa core mod and not cc , then after doing 50/50 with my nraas folder and other mods folder i found it was the nraas. But i have no idea why it suddenly started crashing my game . Later i might remove all from that folder except errortrap,story progression, overwatch,and master controller . Just the core mods and no moduels .- It does sound like you have a conflict of some kind happening there. But just to be clear, there are only 6 Core Mods in popular usage for TS3. NRaas ErrorTrap happens to be one of them. The others from NRaas are all Script Mods and tuning (except for UntranslatedKey, but that doesn't seem relevant here). I think you mean "base mods."
Also note in case this helps that there are two combinations of NRaas mods that will crash the game on startup every time.
1 - MasterController Progression module without the StoryProgression base mod also being present.
2 - Cupcake when the store bakery set is not present or fails to load first. "igazor;c-16755396" wrote:
It does sound like you have a conflict of some kind happening there. But just to be clear, there are only 6 Core Mods in popular usage for TS3. NRaas ErrorTrap happens to be one of them. The others from NRaas are all Script Mods and tuning (except for UntranslatedKey, but that doesn't seem relevant here). I think you mean "base mods."
Also note in case this helps that there are two combinations of NRaas mods that will crash the game on startup every time.
1 - MasterController Progression module without the StoryProgression base mod also being present.
2 - Cupcake when the store bakery set is not present or fails to load first.
I took out cupcake yesterday cause i had read others having crashing with it sometimes and it still happened for me .
Unfortunately, alot of nraas mods i cannot play without- so i'm home, I took out all nraas mods except debug enabler,dreamer,errortrap, master controller + moduels,overwatch,register,realitivity,story progression base mod only,tempest , traffic, and the one W mod that we cannot talk about + its moduels and it still crashed
EDIT: crash report says the script error is saying this
https://prnt.sc/l0ya1v - I'm sorry if we are not being clear on this. The crash logs are useless, even with CLA they don't usually tell us anything helpful. The earliest of the EP/SPs each had their own patch updates and those are still available for download from MTS, but they are for the most part trivial and not having them would not cause the game to crash.
Can you still run with no mods at all? And how about just MC base (then add in Overwatch and ErrorTrap, and then the others perhaps one at a time to help pinpoint the problem). If MC base alone crashes the game, then leave that one and its modules out and test the others if you could. - I will try. I started with MC. error trap,overwatch,realitivity,and SP are in only
- so I have taken out everything but SP cause the rest crashed my game and I believe even with sp by itself it might still crash. I don't understand why
- I guess the next question is, what has changed since before this started happening? Any Windows or device driver updates or hardware changes? Are you certain that you are not too low on available hard drive space? Is the game using the correct graphics card (show us your DeviceConfig log if you want) and is its frame rate still capped if that is relevant?
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