Forum Discussion
- This is for sims3pack custom content?
I believe the point of this procedure is to remove/uninstall the items through the Launcher so that they are no longer represented in the dbc files in the DCCache folder, which is where Launcher installed custom content lives. Otherwise yes, you will have installed the content twice. It doesn't matter if the packs show up on the Launcher to be installed, that would mean they are still in the Downloads folder but there is no reason for them to remain there. The game itself does not read the Downloads folder, only the Launcher does. - Thanks igazor, yes this would be for custom content. I delete the items from the downloads folder once I have installed them. So once I place the newly converted package files in my mods folder, I will delete the sims3pack version from the Launcher. Will the game automatically remove the dbc files once I uninstall the sims3packs?
Thanks so much for clarifying. :) - I believe it removes instances of the items from the dbc files, it doesn't remove the dbc's themselves. It might be more common for users to remove (pull out/delete) all of the dbc's manually then use the Launcher to reinstall only the small number of sims3pack items for which the Multi-Extractor conversion just isn't going to work. I believe that counters (surfaces) might fall into that category as would custom patterns and default skin replacements if they came in that form.
Not the ebc files though, those are your installed TS3 Store content and are encrypted.
But it would probably be better to get some input from players who have actually gone through this themselves. I am sure there are many here, but more on MTS if we don't get enough of a response. - I'll check on MTS, thanks :)
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