Forum Discussion
13 years ago
Build/Buy List
How do Build Mode tools work with Seasonal Lot Markers?
Anything created with a Build Mode tool can't rotate through different versions of a lot. Although using any of the following Build Mode tools will automatically create it in the Common mode of the lot (no matter which mode you're currently editing in), I would suggest switching to Common mode before using any of these. That way you'll know how what you're changing effects the version of the lot that will always be visible.
Build Mode Tools include:
• Walls
• Half Walls
• Wall Patterns
• Floor Tiles
• Floor Patterns
• Stairs
• Platforms
• Foundations
• Decks
• Fences
• Gates
• Railings
• Roofs
• Roof Textures
• Friezes
• Trees
• Shrubs
• Flowers
• Terrain Elevation
• Terrain Paints
• Ponds
• Basements
• etc.
What objects can be placed on the different modes of a Seasonal Lot Marker and rotate throughout the year?
Objects that can be placed in Common/Construction/Spring/Summer/Fall/Winter and rotate properly include:
• Nearly every object in Buy Mode... Some objects in buydebug mode have special functionality and may not rotate properly. Feel free to experiment with them, but don't be surprised if an object in there is locked to common mode.
• Columns
• Rocks
• Registers
• Spawners
• Harvestable Plants
• Hot Tubs
• Sarcophagus (special functionality – see FAQ)
• Dive Wells (special functionality – see FAQ)
• etc.
What objects can't be placed in different versions of a lot with a Seasonal Lot Marker?
The following things will always be assigned to the Common version of a lot, no matter which mode of a lot you actually place them in.
Objects that are always locked to Common mode include:
• Any other type of debug marker object... Public Room Marker, Level Skip Marker, Hidden Room Marker, etc.
• Pool Ladder
• Diving Board
• Mailboxes
• Windows
• Arches
• Doors
• Garage Doors
• Outdoor Trashcans
• Fireplaces
• Firepits
• Eye of Horus
• etc.
What objects should never be placed in versions of the lot other than Common mode?
Certain objects should only be placed in Common mode (you won’t be blocked from placing them in other modes, but it will cause problems when the lot changes to a different mode in game play). Do not attempt to place these in the Construction/Spring/Summer/Fall/Winter modes of the lot:
• Rabbitholes
• Elevators
• Drill Hole
• Subway Station
• Fire Pole
• LLAMA Transporter
• etc.
How do Build Mode tools work with Seasonal Lot Markers?
Anything created with a Build Mode tool can't rotate through different versions of a lot. Although using any of the following Build Mode tools will automatically create it in the Common mode of the lot (no matter which mode you're currently editing in), I would suggest switching to Common mode before using any of these. That way you'll know how what you're changing effects the version of the lot that will always be visible.
Build Mode Tools include:
• Walls
• Half Walls
• Wall Patterns
• Floor Tiles
• Floor Patterns
• Stairs
• Platforms
• Foundations
• Decks
• Fences
• Gates
• Railings
• Roofs
• Roof Textures
• Friezes
• Trees
• Shrubs
• Flowers
• Terrain Elevation
• Terrain Paints
• Ponds
• Basements
• etc.
What objects can be placed on the different modes of a Seasonal Lot Marker and rotate throughout the year?
Objects that can be placed in Common/Construction/Spring/Summer/Fall/Winter and rotate properly include:
• Nearly every object in Buy Mode... Some objects in buydebug mode have special functionality and may not rotate properly. Feel free to experiment with them, but don't be surprised if an object in there is locked to common mode.
• Columns
• Rocks
• Registers
• Spawners
• Harvestable Plants
• Hot Tubs
• Sarcophagus (special functionality – see FAQ)
• Dive Wells (special functionality – see FAQ)
• etc.
What objects can't be placed in different versions of a lot with a Seasonal Lot Marker?
The following things will always be assigned to the Common version of a lot, no matter which mode of a lot you actually place them in.
Objects that are always locked to Common mode include:
• Any other type of debug marker object... Public Room Marker, Level Skip Marker, Hidden Room Marker, etc.
• Pool Ladder
• Diving Board
• Mailboxes
• Windows
• Arches
• Doors
• Garage Doors
• Outdoor Trashcans
• Fireplaces
• Firepits
• Eye of Horus
• etc.
What objects should never be placed in versions of the lot other than Common mode?
Certain objects should only be placed in Common mode (you won’t be blocked from placing them in other modes, but it will cause problems when the lot changes to a different mode in game play). Do not attempt to place these in the Construction/Spring/Summer/Fall/Winter modes of the lot:
• Rabbitholes
• Elevators
• Drill Hole
• Subway Station
• Fire Pole
• LLAMA Transporter
• etc.
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