Forum Discussion
13 years ago
SimGuruSemedi wrote:
What happens if during game play I live drag an object from my Sim onto a lot which then rotates to a different mode before I reclaim that object?
Any object that was live dragged from a Sim onto a lot and remains on the lot when that lot switches to a different mode due to a Seasonal Lot Marker will be returned to the inventory of the Sim that owned that object.
So say I'm a teen and I went to prom. :) And at prom I was picked as prom queen. :D *yay* So now at home I proudly display my crown and photo on the wall shelf. The next day, dad wins the international cup with our family's chestnut stallion, and he places the trophy on display down in the den. Mom finds a cute little laundry gnome and places him on the table in the laundry room. The next day while everyone is asleep... the lot shifts in preparation for summer.
Does this mean my crown, dad's trophies and mom's gnome are all back in our inventories and must be placed again.. and again every season? Or perhaps if I entered into the lot marker and said to lock in common.. would that give items placed down in the world permanence to last through season changes (provided they aren't moved... and I have no idea how that might work with gnomes.. who are always moving on their own anyway.)
Perhaps too that night (before change) poor dad dies in freak accident (perhaps something involving the horses, the pool, and that same laundry gnome popping up in the stallion's stall under his nose). I know mom would inherit his inventory... so dad's trophy that pop's back (if it does) would then automatically reroute to her inventory, right?
Also raises the question.. what happens to dirty plates left out after dinner, the puddle from the leaking faucet, and the pile of clothes left on the floor? They have no "inventory" they came from (though they do have a triggering sim) are they exempt and remain through the change? Or do the triggering sims find a nasty little surprise in their inventory when they wake up? (how would one hold a puddle, anyway? lol)
Edit:
Eee, another thought. Say crazy uncle the alchemist collects and hoards all the gems and metals he finds in the alchemy cabinet (which has been locked into common, like the wall shelf and the table in the laundry room). Will all those things placed in that cabinet remain too? I'm assuming the cabinet (and fridge) is scripted as it's own inventory, and so I'm hoping isn't recognized as "placed in the world"
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