Forum Discussion
5 years ago
Ok, so here's an update with pictures. I went back to the lot (ps: it worked to just move around an objects and now the lot shows up in map view!)
So my Sim can walk over it no problem.
https://i.imgur.com/vaFAaRw.jpg
https://i.imgur.com/fF6VJcq.jpg
Doing anything with the tiles, doesn't seem to affect anything.
https://i.imgur.com/ARqJuVa.jpg
I could also place furniture anywhere in the surrounding areas.
(imgur was being fussy so I didn't get any more pics than these two uploaded)
https://i.imgur.com/F5Ude1n.jpg
https://i.imgur.com/k1wsaOq.jpg
But this is when it got interesting.
I realized that I had.... trees being placed randomly in like, limbo?? Like, just floating around between the ground floor and the basement.
What's even weirder was that when I moved the trees/shrubs.....either they came rolling back down OR there were more of them. I dont know!
I know 100% that I never place trees until I'm finished with the lot, so I don't understand how they could have gotten there if I placed trees (on ground level) after finishing the lot. Not impossible that some moveobjects-glitch happened of course, especially since I placed those shrubs there. I want to point out, I never ever use any constrainfloor codes and other building cheats. Only moveobjects.
Anyway, this is what it looked like. I ended up deleting all the trees and placing identical ones, in case it was just bugged out trees.
https://i.imgur.com/jWSNbQE.jpg
https://i.imgur.com/zJMcMzQ.jpg
https://i.imgur.com/2q5E8aL.jpg
These trees look like they were added in CAW though, tbh. I know when I add trees in CAW, and if they don't touch the ground properly, they get that pointy look at the end of the trunk. Rather than being flat. Ya know? I mean, maybe they were in fact added in caw, and pulled down/got lost and when I started making a basement, they came up? But not sure about the shrubs though. Maybe I just added the shrubs because I saw there were similar in the area (which is what I normally do) but... i really don't know.
The crack was still in the floor after removing and adding new trees.
Now, not sure if it's relevant or not, but I realized upon revisiting, that there are TWO basement levels. There is another basement level under this. And yes, I checked that one for cracks but found nothing. And nothing in the ceiling under the cracks either. Or objects that should cause this.
Another interesting bit is that there are train tracks next to this lot. (Put there in caw by the world creator). I wonder if maybe this has anything do to with the train tracks?
So my Sim can walk over it no problem.
https://i.imgur.com/vaFAaRw.jpg
https://i.imgur.com/fF6VJcq.jpg
Doing anything with the tiles, doesn't seem to affect anything.
https://i.imgur.com/ARqJuVa.jpg
I could also place furniture anywhere in the surrounding areas.
(imgur was being fussy so I didn't get any more pics than these two uploaded)
https://i.imgur.com/F5Ude1n.jpg
https://i.imgur.com/k1wsaOq.jpg
But this is when it got interesting.
I realized that I had.... trees being placed randomly in like, limbo?? Like, just floating around between the ground floor and the basement.
What's even weirder was that when I moved the trees/shrubs.....either they came rolling back down OR there were more of them. I dont know!
I know 100% that I never place trees until I'm finished with the lot, so I don't understand how they could have gotten there if I placed trees (on ground level) after finishing the lot. Not impossible that some moveobjects-glitch happened of course, especially since I placed those shrubs there. I want to point out, I never ever use any constrainfloor codes and other building cheats. Only moveobjects.
Anyway, this is what it looked like. I ended up deleting all the trees and placing identical ones, in case it was just bugged out trees.
https://i.imgur.com/jWSNbQE.jpg
https://i.imgur.com/zJMcMzQ.jpg
https://i.imgur.com/2q5E8aL.jpg
These trees look like they were added in CAW though, tbh. I know when I add trees in CAW, and if they don't touch the ground properly, they get that pointy look at the end of the trunk. Rather than being flat. Ya know? I mean, maybe they were in fact added in caw, and pulled down/got lost and when I started making a basement, they came up? But not sure about the shrubs though. Maybe I just added the shrubs because I saw there were similar in the area (which is what I normally do) but... i really don't know.
The crack was still in the floor after removing and adding new trees.
Now, not sure if it's relevant or not, but I realized upon revisiting, that there are TWO basement levels. There is another basement level under this. And yes, I checked that one for cracks but found nothing. And nothing in the ceiling under the cracks either. Or objects that should cause this.
Another interesting bit is that there are train tracks next to this lot. (Put there in caw by the world creator). I wonder if maybe this has anything do to with the train tracks?
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